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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Messages - ronaldefarmer

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16
Anim8or Challenges / Re: Challenge #34: Anim8or 1.0 splash screen
« on: May 27, 2017, 10:15:10 pm »
Other observations: In the aptly-named Red Letter Day, the Anim8or logo is the focus of the composition, which seems appropriate for such an auspicious event as the release of the long-awaited version 1.0. Also, excellent use of light and space.

Nobody likes a good 3d text object more than I do.

17
Anim8or Challenges / Re: Challenge #34: Anim8or 1.0 splash screen
« on: May 27, 2017, 07:35:13 pm »
I have to say that Model Mayhem is a real attention getter. I particularly like the impressive assortment of vehicles in this composition. It really shows off Anim8or's usefulness in a way that I think will have a broad appeal to many 3d enthusiasts.

18
Anim8or Challenges / Re: Challenge #34: Anim8or 1.0 splash screen
« on: May 27, 2017, 02:42:45 pm »
Thecolclough: That's pretty good. I'm going to steal it. "Amplify Your Vision"

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Amazing!

20
Anim8or Challenges / Re: Challenge #34: Anim8or 1.0 splash screen
« on: May 27, 2017, 10:21:53 am »
I think I will call my entry "Retro Chrome Tube Amp". I'm sure you can see now that I have no imagination whatsoever.

21
Anim8or Challenges / Re: Challenge #34: Anim8or 1.0 splash screen
« on: May 22, 2017, 03:03:00 pm »
Is it okay to discuss the merits of the individual entries while voting is ongoing?

22
Anim8or Challenges / Re: Challenge #34: Anim8or 1.0 splash screen
« on: May 22, 2017, 01:41:51 pm »
Thecolclough: I don't see any reason why you shouldn't vote if you want to. I am abstaining because I think ALL of the other contestant's entries deserve to win, and because I probably can't be entirely objective about my own entry.

23
Anim8or v1.0 Discussion Forum / Re: Movie Mode Crashes
« on: May 19, 2017, 08:39:28 pm »
Amazing work, Kreator!

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Anim8or Challenges / Re: Challenge #34: Anim8or 1.0 splash screen
« on: May 19, 2017, 07:29:38 am »
This is what it looks like rendered at 1500x900:

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Anim8or Challenges / Re: Challenge #34: Anim8or 1.0 splash screen
« on: May 19, 2017, 12:06:18 am »
Here is my final render:

26
Anim8or Challenges / Re: Challenge #34: Anim8or 1.0 splash screen
« on: May 16, 2017, 01:45:21 pm »
thecolclough: I've never seen one, but I think it would be cool. I used to have a tube guitar amp many years ago, and I liked the way the tubes would pulse whenever I hit a chord.

27
Anim8or Challenges / Re: Challenge #34: Anim8or 1.0 splash screen
« on: May 15, 2017, 11:16:20 am »
Thanks Kreator. I'll fix the dimensions as soon as I have a few minutes.

28
Anim8or Challenges / Re: Challenge #34: Anim8or 1.0 splash screen
« on: May 14, 2017, 10:45:29 pm »
Here is my entry for the splash screen challenge:

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General Anim8or Forum / Re: Why do we love anim8or?
« on: April 14, 2017, 11:58:17 pm »
The best thing about Anim8or is that it is easy to use for beginners. I would never have stayed with it long enough to learn anything useful if I had started out with Blender or Maya. I tried several other modeling  programs before I found Anim8or. All were awkward and confusing. Then I downloaded Anim8or. Within fifteen minutes or so, I was able to render a cool picture of some cubes and spheres. The immediate gratification encouraged me to continue. After a while, I learned to use some of Anim8or's more advanced features. And it never seemed like work--just having fun.  I think that's likely the case for a lot Anim8or users.

Also, I have enjoyed knowing that Anim8or is a work in progress. I always look forward to the improvements and new features that the next version will bring. I appreciate that the the author strives to make improvements and include features that are important to Anim8or's users. That's pretty cool. Thanks Steve.

30
Thanks for explaining, Steve. And thanks again for the many recent improvements.

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