16
Finished Works and Works in Progress / Re: Headphones
« on: May 23, 2008, 02:29:42 pm »
They are pretty good for a first model. I can't wait to see this textured.
Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"
right. post fixed and brain injected with more information.LOL
thankyou!
k sorryDefine big. Define model size in polys or KB. Do you wan't rigged models, or just models? What information?
RULES
1# Must be original can't be from a video game or movie,t.v.ect.
2# Can't be to big because the it wont look to good in the game
3# All entries must be recieved by June 1st any later and it wont be accepted
4# Must come with information about the creation
PRIZES
Grand Prize
Your creation will be in the game and if you would like the job of lonely assassins game studios 3-d modlist is open ad you will get to test the game
Second and Third Prize
you will get to test the game if you would like
p.s.
i dont know why the lonely assassins game studios link isnt working and i didnt update zaptrac productions im fixing that right now
i just get more and more impressed by every successive picture you post! you're awsome.
- colclough
That's awesome, makes me remind of all those 3ds tutorials. The level of detail is just stunning. Keep on going, it had like to see it finished.Thanks! The model is expected to be finished in the end of this week.
I've designed it myself. It is not exactly what I had in mind, since I have a tendency to forget details.They are merely structural. I thought they would provide structural strength by distributing the downward force from the post to the sill. They also are a bit of decorative and provide a small protection from the fire....
so, is this based on a real-world fireplace, or have you designed it yourself?
- colclough
looks cool - just wondering though, what's the little block on the inside of the bottom corners do?They are merely structural. I thought they would provide structural strength by distributing the downward force from the post to the sill. They also are a bit of decorative and provide a small protection from the fire.
- colclough
...That's a great idea!
anyway, back on topic - i was just thinking, maybe if you car-modellers actually finish off some of these machines of yours, then maybe someone could collect together all your .an8 files, and build a showroom to put all the cars in, and make a really awesome render of everyone's cgi wheels? just a thought
- colclough
bool IsCoplanar (double x0, double y0, double z0, double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3) const
{
return x0 * (y1 * (z2 - z3) - z1 * (y2 - y3) + y2 * z3 - z2 * y3)
- y_ * (x1 * (z2 - z3) - z1 * (x2 - x3) + x2 * z3 - z2 * x3)
+ z_ * (x1 * (y2 - y3) - y1 * (x2 - x3) + x2 * y3 - y2 * x3)
- x1 * (y2 * z3 - z2 * y3)
+ y1 * (x2 * z3 - z2 * x3)
- z1 * (x2 * y3 - y2 * x3) == 0;
}
This code was adapted from a 3D point class I've made in C++. I still don't have the other two required functions figured out.