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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Messages - GeniusAtWork

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16
General Anim8or Forum / shark model
« on: May 07, 2008, 09:24:00 pm »
hi. does anyone know where to get the downloadable shark/whale model on the start of the anim8tor screen? i founf it once but have been looking and cannot get back to it. ;)

17
General Anim8or Forum / Re: how to make believible cars
« on: May 05, 2008, 03:55:48 am »
k. thanks for the help. i am now working on a box model and am quite liking this method. ;D ;D ;D ;D

18
General Anim8or Forum / Re: how to make believible cars
« on: May 05, 2008, 01:14:27 am »
so do you just delete lines in the model to make bigger faces which are easier to work with? There is no special trick for doing it in anim8tor is there? anyway, thats what i have pieced together about it. it seems a difficult way of modeling. but i am still learning all the tricks to anim8tor. So i guess it will become more easy to do as i progress. ;)

19
General Anim8or Forum / Re: how to make believible cars
« on: May 04, 2008, 08:19:20 pm »
cool thanks now i know what they are. i have not tried it yet but when i do i have a good idea of what to do. i have one more question though. what is a good program for drawing the paths for the edge loops? i have pixia but it is not very compatible with anim8tor so i need a new free paint program but do not know where to get one that draws edge loop starters

20
General Anim8or Forum / Re: how to make believible cars
« on: May 03, 2008, 11:32:58 pm »
I have had a look at edge looping but it still seems somewhat of a mystery. is there a more simple way of explaining it. i have seen it done on a mouth but am not sure where i would use this method in a car e.g tube shape of body or curved shape of the hood. ???

21
General Anim8or Forum / Re: how to make believible cars
« on: May 02, 2008, 10:34:45 pm »
okay, thanks guys. i am still learning anim8tor so am still a bit of a newbie. i will try the blueprints site and have a go at edge looping.

22
General Anim8or Forum / how to make believible cars
« on: May 02, 2008, 06:31:58 am »
hi i have asked this question before but i was just wondering how to make a good looking car. is it just done with lots of lines or just the drag lines and then filled. i have tried a few times at creating beleaveable vehicles but they have not worked out. and also, do you have to use a reference drawing or is there a more simple way. ???

23
General Anim8or Forum / Re: complex meshes
« on: April 02, 2008, 07:37:52 pm »
Thanks for the help guys im sure this info will help

24
General Anim8or Forum / complex meshes
« on: April 01, 2008, 04:42:27 pm »
Hi im just wondering how you guys make the complex models like cars etc. do you use the add new edge tool where you click and it adds a new edge. anyway i was just wondering because i am only making models using the basic shapes ???

25
General Anim8or Forum / Spline tutorials wanted
« on: March 30, 2008, 07:14:57 pm »
Im in need of some spline tutorials as I have seen what you can do with them but I dont know how to fully use it. I just don't seen to be able to find any good spline tutorials for my level. :(

26
General Anim8or Forum / Re: uv mapping/texturing
« on: March 12, 2008, 04:19:36 am »
k thanks. i will have a look at the tutorials ;)

27
General Anim8or Forum / uv mapping/texturing
« on: March 11, 2008, 08:07:45 pm »
Hi, im just wondering what on earth is uv mapping and uv texturing? i have read the
manual and have got a slight idea but i dont know how to control it and add it to my projects. :-\

28
General Anim8or Forum / Re: modeling a room
« on: February 27, 2008, 11:19:02 pm »
 ;) K. thanks for the help.

29
General Anim8or Forum / modeling a room
« on: February 27, 2008, 09:35:17 pm »
Hi ive just been looking at animation gallerys etc, and i am justwondering how you would make a simple room. I am just going to make a cube cut out a door and shell it then zoom inside but im just wondering if there is a specific way of doing it or an easyer or more effective way?

Chers. :D

30
General Anim8or Forum / Re: textures
« on: February 13, 2008, 09:51:44 pm »
im not quite sure how to do a screen shot but ill try

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