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Messages - GeniusAtWork

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1
General Anim8or Forum / Re: filling problems
« on: August 07, 2008, 03:19:06 am »
It worked!
Thanks for the help. ;)

2
Finished Works and Works in Progress / Big Mouth character
« on: August 07, 2008, 02:32:11 am »
This guy was just a quick model [im still a newbie at modeling]. He is all one piece so any idea on how I could rig him? C&C welcome.

ps. It looks a bit like the mascot for other animation forum but it is all my work.

3
General Anim8or Forum / Re: filling problems
« on: August 07, 2008, 02:23:52 am »
sorry it took so long. Haven't been able to get to computer in a while. here is the image

4
General Anim8or Forum / Re: filling problems
« on: July 28, 2008, 04:11:46 am »
how can i get a screen shot of my image because when i render it, it doesn't show the lines. the lines are connecting the points to one another and edge is not a single line but i cannot get the line the shape i want it so that i can leave it as a single line.

5
General Anim8or Forum / Re: trouble getting shell tool to work
« on: July 27, 2008, 09:05:29 pm »
you might need to select all the points in the model and then select shell and drag from middle the add thickness.

6
General Anim8or Forum / filling problems
« on: July 27, 2008, 09:02:21 pm »
I make closed shapes and edge loops and when I go to the edit toolbar all the edit options are blank. So I go into build and fill it but lots of lines appear in the shape. This is stopping me from being able to use edge loops and create faces. and also when I join these faces, a transperent face appears joining the the gap. ???

7
General Anim8or Forum / Re: edge looping
« on: July 24, 2008, 10:07:24 pm »
Thanks HiHoSilver. finally after all this time i have found out what edge loops are all about. I was thinking that it was a tool but it is a tecnique of modeling.
anyway. thanks for the help. ;)

8
General Anim8or Forum / Re: edge looping
« on: July 24, 2008, 03:06:18 am »
i mean is edge looping a technique of animating or is it a command you can type in that creates edge loops.
i asked about edge loops way back and thought i had them worked out but i still cant work them out.

9
General Anim8or Forum / edge looping
« on: July 23, 2008, 09:30:59 pm »
hi just a quick question about edge looping.

Is there an actual button built into anim8tor like right clicking and clicking a menu. I have searched the internet with multiple keywords and serched the manual but still am a little bit confused as to what to do after you have drawn the lines on. ???

10
General Anim8or Forum / Re: Multiple bones in single mesh
« on: June 06, 2008, 07:01:08 am »
k. thanks for the help

11
General Anim8or Forum / Multiple bones in single mesh
« on: June 03, 2008, 08:17:21 pm »
Hi. im just wondering that if i made one box model with no seperate pieces and put multiple bones in it. would it move eg. limbs bend. do morph targets allow this?  ???

12
General Anim8or Forum / Re: box modeling
« on: May 13, 2008, 09:03:52 pm »
You Know what...... I just might use that name. ;D

13
General Anim8or Forum / Re: box modeling
« on: May 13, 2008, 05:49:25 pm »
k thanks. i will have a go at box modeling off a self drawn reference image. ;D

14
General Anim8or Forum / box modeling
« on: May 13, 2008, 05:42:03 pm »
Hi. Im just wondering if it is helpful to use a reference image when box modeling or is it just for drawing splines or edge loops. and also. i a modeling a character at the moment which is like an octopus crossed with a man. so far the names i have for him are octoman or octoglog. anyone got a better name suggestion. :)

15
General Anim8or Forum / Re: shark model
« on: May 08, 2008, 03:54:42 am »
cool8)      thanks

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