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General Anim8or Forum / Re: Morph targets
« on: December 30, 2008, 03:38:39 pm »
Yes morphing does work with face editting. Although it can get a little tedious you can use it to make your character look like its talking.
You create morph targets in the object editor mode by going to Build > Morph Targets > New...
After that you move the verts of your model to form the morph you want. Go back to "Morph Targets" and click "--None--". This saves your morph and reverts your model back to its original form. You can repeat this to create multiple morphs for one model.
To use your morphs in a scene, simply put your model in the scene and select your morph in the time track (if you don't see your morph just go to object mode and back to scene mode; it should appear under your model's name in the time track.)
I hope this helped. Have fun!
You create morph targets in the object editor mode by going to Build > Morph Targets > New...
After that you move the verts of your model to form the morph you want. Go back to "Morph Targets" and click "--None--". This saves your morph and reverts your model back to its original form. You can repeat this to create multiple morphs for one model.
To use your morphs in a scene, simply put your model in the scene and select your morph in the time track (if you don't see your morph just go to object mode and back to scene mode; it should appear under your model's name in the time track.)
I hope this helped. Have fun!