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General Anim8or Forum / Spherical Projection Questions…
« on: August 09, 2011, 05:51:13 pm »
Hey, all. I've been trying to put a texture on a (somewhat deformed) sphere and as it always does, it has a line running through the middle of the texture. So when I select the object, say Settings > Component > Texture UV and select Spherical Projection, it looks just like I want it to! Even if I properly make a spherical map, there are still some noticeable flaws that the Spherical Projection option in Anim8or fixes.
Now, I want to know if there is a way to produce the same effect using some other program? Say, Unity 3D for example. Or Blender, or LithUnwrap, UVMapper Classic, anything…?
I've never seen a way to make a texture work like Anim8or's Texture UV setting does. It does something to the model/texture, and I don't know what.
Can anyone shed a little light on this?
Basically, I just want to know if there's a way to duplicate whatever it is the Spherical Projection option in Anim8or does, in some other program, using some other method, so it will work universally in all programs, and not just in Anim8or.
Now, I want to know if there is a way to produce the same effect using some other program? Say, Unity 3D for example. Or Blender, or LithUnwrap, UVMapper Classic, anything…?
I've never seen a way to make a texture work like Anim8or's Texture UV setting does. It does something to the model/texture, and I don't know what.
Can anyone shed a little light on this?
Basically, I just want to know if there's a way to duplicate whatever it is the Spherical Projection option in Anim8or does, in some other program, using some other method, so it will work universally in all programs, and not just in Anim8or.

) and I always loved to look at them. I wanted to make some stuff like that, too. But it wasn't the models and galleries that made me want the program, it was just the overall design of it, and the tools, and such. I can't remember any of the tools or anything because they were just mentioned briefly on the site and the program never would run..
And I just realized I've never really shown any of my best work here, so now I'll start a topic for the 