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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Topics - johnar

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Finished Works and Works in Progress / Cycling Sam
« on: August 26, 2013, 10:06:13 am »

 Things are pretty quiet right now and haven't posted anything for a while so thought i'd put this up....

 It started with deciding to build a pushbike....

 But before i even finished it.....
 And then...

 And before i knew it.....

 ....21 seconds of video.....

 coments, crits, suggestions are more than welcome

General Anim8or Forum / wav files in anim8or...and more
« on: June 05, 2013, 03:37:29 am »
 Inspired by a post in script requests by captaindrewi re wav files in scene mode

 For syncronising wav files i've always used magpie pro and a pen and paper. You can download and use the free version, as all you need is the image of the wav file next to the list of frame numbers.

 If you'd rather not use pen and paper, you can arrange magpie to look like this... (1st image)

 Another way, which just came to me, is shown in the second image.
 Basically, the wav file you see is  another way it is shown in magpie.  I drag-copied that part with 'snagit' image capture and applied the image to a tall box which i made in anim8or and then imported to scene mode.  
 As you work further along the wav file, if it doesn't all fit on the box, its just a matter of adding  the next image to the box as required. (or moving image with UV)

EDit:  You can add the text in magpie by double clicking in the 'comments' box and adding the relevant letter/sound.
 I've posted a third image where you can see this.  The part wav file says "oh fascinating". (only some is showing).
 The letters are a little hard to see, (magpie does that), and the box needs to be a little wider because the text is 3 collums along. But, theres probly a way to sort those small issues  out.

General Anim8or Forum / I luv Anim8or and why
« on: April 23, 2013, 12:39:19 pm »
 Hi there ya'll.
 I love anim8or and why.......
  I love anim8or and  why do you...?
 I love anim8or becoz....
... i can express myself..
.'s the easiest 3D modelling AND animation software to learn from scratcxh. (the beginning).

 (a wee note here: Forward kinetics and Inverse Kinetics, argue if you want to, anim8or can't be beaten  to  begin with. learn the BASICS, you're in the right place)  8)
 (a side note. What i mean by that is, you need to learn 'key framing' if you want to anim8...)
  My friends, learn the basics here,, then get your head around GUIs.)  ??? (and FKinetics).
  The ease of morphing, with the Brilliant addition of the "Graph Editor in Scene Mode',  and you can use it!, and it doesn't cause any major headaches. (I've tried others)

... the modelling side of Anim8or:  Find a  better one.  ::) ( i know someone will talk about how easy 'blah blah' is for modelling, but there are those here who use Anim8or 'professionally'. And that's through choice.!

 There's so many gr8! things about this '2mb' program.
I can't talk for all of ask that you show your support for 'Steve' , by saying:

..:i love Anim8or and why... ?????

 Please add your 2 cents. Thats all you'll pay...   ;)


General Anim8or Forum / windows not recognising an8 files
« on: April 14, 2013, 09:26:21 am »
I've started using a toshiba laptop for animating, coz my old computer was becoming too slow.
 The problem is that this windows xp doesn't recognise the anim8or files and doesn't know what to open them with.
 I've tried the 'right click -> open with' option, located the anim8or.exe, but when i click ok its like windows hasn't even seen it. Keeps wanting to use notepad etc...
 I've also 'Right clicked the an8 file and gone to  properties and tried changing the 'opens with' option, but thats just the same.
 I hav tried to search on the forum here, but not even sure how to explain it in 1 or 2 words. No results.
 At the mo i either hav to drag the file onto the an8.exe, or open the .exe and browse to open the file.
 Can someone please enlighten me on what i might do about this?.
 I miss seeing the robin on my files.... :(

 Wasn't sure whether to post these  questions here or in the general forum. Hav done a search but not found the answers.
 2 questions. Is it possible to seperate anim8or to run on 2 monitors?. It would be nice to be able to have the timetrack showing on a seperate monitor. You could open it right up without cluttering the workspace, and not so much scrolling up and down to locate different objects, figures, bones etc..  I'm pretty sure that at this stage anim8or cannot be seperated onto 2 different monitors, but would anyone hav other workarounds to help with this 'overcrowding' of the screen?

 My second question, or maybe suggestion, concerns the side toolbar. I've got a few scripts, loaded and configured to show in the side toolbar. Problem is that i have too many showng, and cant access the ones at the bottom. Besides the obvious answer of 'have less scripts loaded', it would be cool if you could scroll the toolbar up and down, like you can with the materials bar.

 There maybe workarounds that someone might share here, but if not, then these are a couple of things that i feel could make anim8or even more user friendly in the future.  ;)

Anim8or v0.98 Discussion Forum / Anim8or Rocks
« on: March 30, 2013, 07:13:34 am »
Hope you dont mind, but I feel that i should mention something to those that are 'hanging out' for Anim8or updates..  
 3D modelling and Animation is an ongoing, never ending thing. There's so much to it. !!
  Anim8or rocks so hard, as is, that we CAN get to where we want to go. We can use outside programs to aide in our quest but, like a good building, with Anim8or we have the best solid base.
 Stick with Aim8or as a good solid base, branch out like the wildest of trees.
 Anim8or Rocks.!!!   ;D

Finished Works and Works in Progress / Springy
« on: March 29, 2013, 11:57:48 am »
Haven't posted anything in ages.  Just thought i'd pop this in. Haven't anim8ed much 4 a while either, so had a play around with steve's spring.  More about getting the anim8ion ok than texturing or anything else. Not sure if it has a

(edit) Have replaced dead links with Springy final. 1minute 38 seconds

 Added some screenshots of Springy in action.   ;D

General Anim8or Forum / question about selecting bones
« on: July 07, 2010, 07:45:50 am »
 Hi, :),
 I've got 'what might be a bad habit' ever since i started using anim8or, and was wondering whether anyone has a quicker or easier way to do this:
 When selecting bones in scene mode, the character needs to show the bounding box before i can copy/paste the selected  keys related to those bones.
 You can't just select the figure, becoz that selects all the other bones as well.
 So, what i do is scroll up or down the time-line  until, in the left margin, i find a morph target, or the position or orientation, then right ckick that, and the bounding box appears , so that i can now copy/paste the keys which i've already selected.
(i usually deselect the last selection, becoz i've only selected it to make the box appear)
 I hope thats clear. Am sure you'll let me know if it isn't. ;)

 Does anyone have another way of doing this?.

 BTW. (sort've related). Wouldn't it be cool if you could drag, (reposition), things up and down in the left margin of the timeline.? :)

Finished Works and Works in Progress / Rolex
« on: March 01, 2010, 01:10:31 am »
 Sorry to disappoint if you were hoping for a Rolex watch.
 Rolex is the name of the short vid which i am currently working on.
 It needs a car, so i've made this.
 Not finished yet. Will 'test animate' when done.
 The headlights morph open and closed, as do the doors. The wheels turn using bones. It'll do some other things too, like 'body lift during acceleration'. :D

 There will be some more props to come, which i'll post in this thread.
 Hope you like the car so far. :)

General Anim8or Forum / Internal server error
« on: February 20, 2010, 09:46:11 pm »
 Hi there.

 I hav been unable to access the forums for the last 3 or 4 days. (and still cant).
 I can go to any other page on the anim8or website, but when i try to go to the forums i get this message:

Internal Server Error
The server encountered an internal error or misconfiguration and was unable to complete your request.

Please contact the server administrator, root and inform them of the time the error occurred, and anything you might have done that may have caused the error.

More information about this error may be available in the server error log.

 Does anybody hav any ideas on this problem. Its beyond me.
 I connect to the internet via mobile phone plugged into laptop.
 Running windows xp.
 At first i thought the site was temporarily down, but turns out its me, somehow.
 Any help would be much appreciated. I won't be able to get back here till next time i'm at a different connection, so won't be answering straight away.
  My email is in case anyone can post me there, or answer here in the forums would be great, and i'll get it next time.
 The an8 forums is about the only place i visit on my home, (mobile) connection, and its now been a few days, and i'm sad.   :'(   :(

 Please help. Any ideas.
 Thanks in advance

Finished Works and Works in Progress / Character Anim8ion
« on: February 06, 2010, 01:46:37 am »
hello all. :D
 I've decided my main mission this year is to become good at character animation using Anim8or.
 Everytime i make a new one, i'll post it in this thread, and at the end of the year, will be able to compare any improvements over the year.

 Comments, C and C, ideas, questions are all 'more than welcome'.
 (join in ?)

 Heres my first short clip of 2010.
  'Dangerous games of the Outback'

 Mostly done with sequences, and then tweeking in scene mode.

Second Clip.
 Chill Out

 Thanks. :)

Finished Works and Works in Progress / 'Signs' and 'Boxes'
« on: November 29, 2009, 04:48:45 am »
  :) Hello

 2 clips i dug out from the cupboard.

   Check out the 'Signs'

and 'Boxes' was one of my first short vids.  ;D


Finished Works and Works in Progress / Anim8or Pinball
« on: November 07, 2009, 09:18:44 pm »
Short and Silly.  :)

Finished Works and Works in Progress / morphing cartooney eyes
« on: October 01, 2009, 10:10:46 am »
Hello, :)

 Morphing cartooney eyes:

Part 1:
 Making an object . (an eyeball, an eyesocket and an eyebrow).

Part 2:
Adding Morph targets. (look up, look down, look left, look  right, eye closed and eyebrow up)

Part3 is coming soon :)
Part 3.
 Anim8ing the object, using the morph targets.

ANOTHER EDIT: I've got some download links. (zip files)

Part 1  28.5mb

Part 2  23.5mb

Part 3  44.7mb

Finished Works and Works in Progress / EART
« on: July 02, 2009, 04:00:45 am »
 Hi all.
 Eart is done. :).

 Managed to get it in at 9 minutes and 56 seconds.
  Now that its finished i don't really know what to think of it. lol.
 It was just an idea to begin with, and once i got started, it turned out to be quite a lengthy project. (as they can do). ;)

 Got a few ideas nagging at me for my next project. One thing i do plan on doing very soon is to get a decent webpage up and running. Then all my stuff can be made available for download.

 I'm really pushed for time at this minute, and need to be getting back home.
 Hope you enjoy the movie.
 Will come back in a day or 2 with some pics.
 bye for now

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