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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Messages - Arik_the_Red

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Finished Works and Works in Progress / Re: WIP: Locomotive
« on: March 22, 2009, 01:49:17 pm »
$imon, this loccy is looking really nice.

If you are wanting to get into serious reference images, look into model railroad forums.  I used to do model railroading as a very "part-time" hobby, and had a big stack of "Model Railroader" and "Railroad Model Craftsman" magazines. These magazines always had features with technical drawings of actual locomotives, rolling stock, etc., for anyone wishing to try and build a model from scratch. I would wager that you could get drawings from a railroad hobbyist if you posted in one of those forums. In fact, two magazines - "Model Railroader" and "Trains" have an active forum where people share their works, plans, etc.  Try these:

Finished Works and Works in Progress / Re: some stuff I made
« on: March 22, 2009, 01:40:57 pm »
maya for free?  ~choke-cough~

Isn't it available as a sort of demo mode for free? as for full-version, not likely.... at least not legal, eh?

Finished Works and Works in Progress / Re: some stuff I made
« on: March 22, 2009, 03:30:45 am »
cool... what about the "hat"? did you make that in anim8or, too?

General Anim8or Forum / Re: Anim8or too primitive?
« on: March 20, 2009, 04:45:53 am »
Ensoniq's comment had nothing to do with "professionals" and the tools they do or do not use. It had to do with people using anim8or along with "professional packages" such as 3ds-Max, Lightwave, and Maya. 

As for "professionals" and what they use, that would require knowing a fair number "professionals" in order to speak for them. I know a "professional" who has a storefront across the street from where I live. He does some very nice 3D animation work using only Blender... and nothing else. He says he would never purchase any 3D-CG software since Blender handles all his needs quite nicely. But then, Blender does things that Anim8or cannot, just as Anim8or has some advantages in ease of model-building and such.

edit - Here's a web-link to the Blender guy's site, where he's put up some basic tests of things done with Blender... a lot of "soft material" work -

General Anim8or Forum / Re: Anim8or too primitive?
« on: March 20, 2009, 03:39:04 am »
BenCole, how can you possibly say that statement is false?  Firstly, it states, "in my opinion" about the writer's view of anim8or... and lastly, unless you can actually speak with knowledgw otherwise,  it may very well be possible that many animators using high ends programs DO use anim8or  for wireframes... as a matter of "fact," that is very much true... go to "AnimAnon" and "Cg-Nation" both have people who use high end programs for much of their work, but settle for using anim8or for their object-forming.  I know of a number of users of Carrara, 3DS-Max, and Lightwave who also use anim8or for their design work. And the things they create are quite spectacular.

And as for the one quoted.. Ensoniq is VERY familiar with the works of quite a few who do in fact use anim8or as well as those higher end programs.  There are a number of works in AnimAnon's competitions that were created in just that way - using anim8or for the modelling, and then moving on to Carrara, etc., to implement some of the higher end work.  

If you're willing to take on challenges... and you don't want to a wad of cash, I'd say work with anim8or, and the go to look at blender as free software choices. blender has been used to create some pretty spectacular, very professional wor, and does really nice things with liquid, hair, and such things.

If spending money, maya's definitely a very big thing to have, but I wouldn't go that route unless you're born of money, know what you're doing and born of money, or really know what you're doing and have a solid lead on profiting greatly from your work.

Otherwise, 3ds Max or Carrara are definitely two to consider. I personally think Carrara is more worth the purchase if you're looking at the "under $1,000" spending range.

In any case, you need to be ready commit serious time and effort to learn these programs, because none of them do all the work for you.

General Anim8or Forum / Re: Good Bye
« on: March 18, 2009, 05:52:28 pm »
"almost cool," you're not the only one who "never seems to finish a project."  I have nothing BUT unfinished projects after almost two years.  But I keep telling myself "one of these days, I'll do it!" Folks knowing anything about me know well how I start great ideas and then never get much further than some half-finished object.

But you have to understand also, people will always push and prod at you if they see something they like, because they want to see it come to completion. It's just how people are.

It doesn't change the fact that I have still, after almost two years, have nothing finished, of course.

ASL Scripts / Re: Anim8ing a Tank Tread
« on: July 14, 2008, 05:16:44 pm »
NickE mate, you are 105% a star fot coming up with this script! I hope we can get some more scripts going especially in the animating sense as this is definately where its needed!

You are a god!

It's amazing what bloodletting can accomplish when it comes to making wishes, eh?

ASL Scripts / Re: Anim8ing a Tank Tread
« on: July 14, 2008, 07:07:21 am »
I just wanted to personally thank NickE for contributing this marvelous new feature for anim8or.

He doesn't realize it, but the real push for tank treads had a lot to do with a project I'm working on, which in turn branched off to a contest at AnimAnon.

Nick, you've opened up a whole new dimension for anim8or users... tracks/treads have so many useful applications, not just for tanks and vehicles, but for conveyor belts, and so much more!

And your truly outrageous approach to making this tank sample is great!


I realize Nick didn't share his sample, and don't know whether he wants it here, so here's a link to his entry for the AnimAnon "Get Tanked" contest...

Anim8or v0.98 Discussion Forum / Re: CRASH! boom smash plop
« on: July 13, 2008, 07:20:08 pm »
As far as I know, there were no changes to the settings of my system.

I can't figure out just what happened, but it seems the only way I can run anim80r right now is by opening existing files to get it rolling.

General Anim8or Forum / Re: Are You New To Anim8or??
« on: July 13, 2008, 07:16:18 pm »
We developed the "mentor program" as a way to hook up with others for direct, one-to-one mentoring between advanced users and newcomers to anim8or.

Anyone wishing to know more may inquire here, or seek out AnimAnon staff to find out about this program, to find yourself a mentor, or offer your services. 

So far we've had a number of folks linked up in different capacities, and it has thus far proven to be very good.

Anim8or v0.98 Discussion Forum / CRASH! boom smash plop
« on: July 12, 2008, 06:50:25 pm »
Well, it seems that I have a new bug in the anim8or.  Apparently, for some reason I can't determine, the program went from operating normally yesterday in the morning, to, later in afternoon, crashing when running it. The program is set to run and open the last file it accessed.

The program DOES run when I find the file I want to work on and then run by opening the file, but the program will not run when I simply wish to run anim8or alone.  Also, if I close the file I opened with, I am still able to keep on and create new files or open other existing files.

I have tried to run all the versions of anim8or I still keep - 96, 97, 97b.  All versions have the same result, which does imply it is the PC and not the program.

I use Windows Vista, set with Compatibility for XP and in Admin preference. As far as I know, nothing in the setting of either the program or my PC were altered in the interim.

Is anyone else experiencing this situation?

General Anim8or Forum / To our friends of the Anim8or Communities
« on: July 05, 2008, 06:56:45 pm »
It seems that something very bizarre has occurred.

Someone has redirected the domain name of to

The staff at AnimAnon does not fully understand what has brought about this event, but please know that we do not desire sort of forum wars.

We have always wanted a friendly, positive exerience for any members of the the anim8or communities at large.

Please contact me directly if you wish to discuss this issue and help sort it out - .

~Your friends at

ASL Scripts / Re: script request-copy along a spline
« on: June 19, 2008, 06:11:32 pm »
Well now, the timing of this little tool is awesome!

What with the tank projects I've stirred up at AnimAnon, and a related project going on for a bigger purpose... 

I'll definitely be taking this tool to task!

Thank YOU!!!!!

Halflifedude, if you plan on trying a tank, I'd be very interested in seeing what you come up with... and might have a project you'd be interested in, as well...

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