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Messages - captaindrewi

Pages: 1 ... 3 4 [5] 6 7 ... 33
61
General Anim8or Forum / Re: Adding a glow effect
« on: July 10, 2016, 07:20:23 am »
Try experimenting with the emissive and transparency material settings.

62
General Anim8or Forum / Re: @steve-bones..size
« on: May 04, 2016, 12:53:12 pm »
 doh!!.....cheers very much for the informative reply. ::)

63
General Anim8or Forum / @steve-bones..size
« on: May 03, 2016, 05:53:40 am »
@ Steve - You know when you are adding bones it would be good if when you want a thinner bone and you change the diameter in the dialogue box it remains at that size for the addition of subsequent bones until you change it back.
Sorry if this has been suggested before.
woul'd have put this in the suggestions for anim8or future section but cant find it or we aren't allowed to make new threads in that area at the moment.

64
General Anim8or Forum / Re: Closing Splines
« on: April 28, 2016, 01:21:33 pm »
Probably still not what you are talking about? :-\

65
General Anim8or Forum / Re: Closing Splines
« on: April 28, 2016, 01:14:15 pm »
 :) no that's not what you mean is it?
what about this approach ?loop cut once you have selected the lines as in the second image.


66
General Anim8or Forum / Re: Closing Splines
« on: April 28, 2016, 05:31:00 am »
double click on the spline for a dialogue box offering you the opportunity to close the spline. ;)

67
Finished Works and Works in Progress / Re: Doodling
« on: April 08, 2016, 10:27:35 am »
All so neat.i missed the fish previously so amazed by that and the approach to your 2d/3d solution.

68
General Anim8or Forum / free cool.. filter texture prog
« on: April 06, 2016, 08:07:59 am »
give away of the day has filter forge 4 pro.....great for generating groovy textures.
stand alone or for integration into photo shop. today only.

https://www.giveawayoftheday.com/filter-forge-4015/
make sure you register it not just activate.
follow the instructions. ;)

69
General Anim8or Forum / Re: How do I resize a texture to fit in
« on: April 06, 2016, 08:03:54 am »
use an earlier version of anim8or ....for resizing ...alt plus right button on your laptop... the good old days the sensible days.
then reload into the latest unfriendly to laptop users version for latest bells and whistles.

70
When i click on the axis selector buttons on the left they behave in a non sensible way.1229+1230.

Major changes for build 1229:
...
X/Y/Z-Axis Enable Buttons: Changes to LMB-Select One, RMB-Toggle to be consistent with P/E/F buttons.

Is that what you're seeing?
Thankyou Neymax, yes that's solved the problem for me...embarrassed once more.

71
When i click on the axis selector buttons on the left they behave in a non sensible way.1229+1230.
They appear as you would expect before one interacts with them.
Hope this isnt another function of my graphics card being naff because it seems very strange i'm the only one to mention it,unless someone else has and i've missed it. ??? ;)

72
General Anim8or Forum / Re: This Should Be Easy?
« on: March 27, 2016, 08:19:07 am »
create your cube, convert to a mesh, select a face and then apply a material colour.

73
Ongoing Anim8or Development / Re: "Floating" Track Window
« on: March 04, 2016, 01:05:31 pm »
steve: win7 home premium 64bit
amd radeon hd 6520g
one monitor.

74
Ongoing Anim8or Development / Re: "Floating" Track Window
« on: March 04, 2016, 11:25:11 am »
when i click anywhere on the screen floating timetrack and graph editor reduce down to the taskbar is that intended?

75
+1   Shift + LMB = MMB :)

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