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News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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 11 
 on: April 20, 2018, 01:54:01 pm 
Started by neirao - Last post by neirao
Hi @AlecJames

yes, i search and nothing :'( ... i say to Steve maybe he solved this :)

Thanks! :)

 12 
 on: April 20, 2018, 01:52:54 pm 
Started by neirao - Last post by neirao
Thanks Steve! :)

i think is missing another function in ASL for meshs kind -> "'SHAPE_KIND_SUBDIVISION'
check this my another post:
http://www.anim8or.com/smf/index.php/topic,5715.0.html

Thanks!

 13 
 on: April 20, 2018, 01:03:26 pm 
Started by neirao - Last post by Steve
This logo like something that I forgot to include in ASL. I'll see if I can add something to support two sided materials.

 14 
 on: April 20, 2018, 11:50:24 am 
Started by dancingshoes - Last post by dancingshoes
A command line rendering option would resolve the wonkiness in this program.

And for me, having anti aliasing for OpenGL rendering would render this program as unneeded.

 15 
 on: April 20, 2018, 06:30:18 am 
Started by itsstillthinking - Last post by itsstillthinking
Done rendering and will be uploaded on May 6th, here is a preview screen rendered with ART

 16 
 on: April 19, 2018, 07:27:04 pm 
Started by neirao - Last post by AlecJames
I searched the asl spec like you and didn't find it.  It says struct shape can contains a mesh or subdivision shape; the mesh struct is described but I don't see a subdivision struct.  So my guess is that a subdivision cannot be manipulated in asl.

Maybe Steve can confirm one way or the other when he sees this thread.

 17 
 on: April 19, 2018, 06:26:56 pm 
Started by neirao - Last post by neirao
Someone know how?? in 'ASL Specification' not show it... :'( :'(

 18 
 on: April 19, 2018, 06:24:42 pm 
Started by neirao - Last post by neirao
Someone know how?? in 'ASL Specification' not show it...
???
Thanks!

 19 
 on: April 19, 2018, 04:43:01 pm 
Started by Nellucnaiv - Last post by Nellucnaiv
Thanks for your encouragement Ensoniq. Much appreciated! The excitement of life, to never stop learning! :)

 20 
 on: April 19, 2018, 07:46:48 am 
Started by Nellucnaiv - Last post by ENSONIQ5
Using both animation methods in combination is actually really powerful, great to hear you're moving forward :)

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