General Category > Ongoing Anim8or Development
Changed to Older Releases [builds 1162 to 1230]
johnar:
I've opened build 1115 in windows xp sp3.
Just wanted to confirm NickE re unable to move, rotate or scale objects attached to figure.
And note to Nick. We've never been able to 'scale' objects in figure mode. (would be cool if we could though)
Steve:
NickE:
1) Builds 1086 to 1115: Loss of Precision in Orientation in Object Editor:
This is the same thing that happens in the Scene editor and it has since at least 2005. That's the limit of the conversion code to/from quaternions. I'll see if I can improve it but I'm not too hopeful at the moment.
2) Builds 1112 to 1115: Figure editor will not allow moving, rotating, or scaling of objects attached/added to bones.
Will be fixed in next drop: #098-034 - Can't move or rotate of objects attached to bones.
3) Builds 1112 to 1115: Any mouse dragging for movement, rotation, scaling, etc on a group in Object Editor will crash Anim8or.
Likewise this will be fixed: #098-035 - Object Editor: Manipulating Groups crashes (movement, rotation, scaling, etc.)
These and the other similar bugs were all introduced by the massive edit I did cleaning up the code to prepare for future work, including Layers.
Thanks for the bug reports, everyone!
ClassicTyler:
Question! And I'm not sure it's been addressed elsewhere or with an update I haven't applied yet.
Transparency and transmaps don't get along when rendering. In the work field it shows to have transparency yet in a render it's not.
Thanks again for all your hard work with the updates.
Raxx:
Please provide an example file, the textures, and a screenshot, and before posting bug reports make sure you are using the latest development release.
ClassicTyler:
Please understand this is for a personal project so I can't give anyone the model but I'll be happy to give the details. :-[
The top image is the work field. It's a .bmp texture with .5 transparency single-sided. (I've already tried double sided to see if that works.)
The bottom is the render. BUT it doesn't have the transparent property.
I'm using the standard scan-line renderer (I've already tested the ART renderer).
I'm using the newest version during the time of this post, version 1115.
Also, forgive the low-poly/low-res stuff. This is for a background object. ;)
Once I can get these little kinks out, I'll start sharing more of my stuff!
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