General Category > Ongoing Anim8or Development
Changed to Older Releases [builds 1162 to 1230]
Steve:
ClassicTyler: Can you send me a simplified project? For example, delete everything but the smoke and the top part of the chimney. I also need the smoke texture file (or something similar that shows the same problem.)
ClassicTyler:
I'll be happy to do that.
Also, in the newest build, when you group objects, then ungroup them, it crashes the program. I tried it three times and it did it all three. Hopefully it's not just me.
Observatory_Smoke is, of course, the smoke.
Observatory_Bush_Alpha is the transmap it uses. (It uses the same alpha as my low-res bush lol)
Hopefully you can recreate the problem.
ClassicTyler:
Playing with it a bit, I noticed I had a group of objects had already been grouped inside the new set I was trying to "group" and "ungroup".
But you should probably still know about that. :P
kreator:
ClassicTyler: Some fundamental errors with your file, in the texture department if you use a transmap you just stick it in the texture transparency slot at 100 there is no need to add transparency of 0.5 in the main section its conflicting, no need to add ambient texture either. Positioning of the smoke is crucial as well.
See render that I did below
ClassicTyler:
I appreciate the help but my issue is that the smoke itself ALSO needs to be transparent. I think you may have answered that it's not possible on the Facebook group but maybe Steve could find a way?
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