General Category > Ongoing Anim8or Development

Changed to Older Releases [builds 1162 to 1230]

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nemyax:
Steve
Is it possible that the version of the OpenGL API matters for these recent issues? Apparently Raxx is running Anim8or with OpenGL 4.5, and he's reporting problems similar to mine on 4.5. However, everything's fine for me on 4.2 and 2.1 (and the version I had when I was still running XP, whichever that was).

Steve:
nemyax:  I have 4.5 on my computers as well, but the version of OpenGL doesn't matter.  V2.0 contains all the features used buy Anim8or.  However each graphics chip or embedded graphic has it's own complex layer of driver software between an application and the hardware.  This software can sometimes be the cause of the crash.   Note: If the OpenGL vendor is "Microsoft" then you're not using any graphics accelerator but entirely software - and that version is very buggy since Microsoft hasn't updated it in many years.

slex:
nemyax
 Try with updating directX version, it won't do any harm. https://www.microsoft.com/en-us/download/details.aspx?id=17431

nemyax:
slex
Anim8or is an OpenGL-only program.

Steve:
In later versions of Windows OpenGL uses part of the DirectX code, so this *could* help.

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