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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Messages - ianross

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Good idea Kevin, this would be very useful.

Finished Works and Works in Progress / Re: sketch-based modeling and Anim8or
« on: September 23, 2022, 07:55:12 am »
Thank you Hindsight, monster mash works better with whole figures, it does not subtract inside of meshes so creating the letter O would be a problem?
Here is a link to free font creative software.

Finished Works and Works in Progress / Re: sketch-based modeling and Anim8or
« on: September 22, 2022, 11:12:00 am »

I created this 3d dragon's head in, I then imported into anim8or and added a simple  bone system to animate it. ;D

Then using free apps on my smart phone I changed my face to roman style helmet with beard.
I then used another free app called Capcut to eliminate the background in my home.

Following this I imported my capcut film footage into shotcut (free software) and created a series of
pngs with a transparent background.

I then used a simple script to import the png's of myself into Anim8or.
If you interested in doing this please review this forum page.,6217.0.html

Finished Works and Works in Progress / Re: sketch-based modeling and Anim8or
« on: September 22, 2022, 11:10:25 am »
You are welcome Captaindrewi. :)

Finished Works and Works in Progress / sketch-based modeling and Anim8or
« on: September 14, 2022, 09:48:14 am »
Monster Mash is a new sketch-based modeling and animation tool that allows you to quickly
sketch a character and it inflates it into a 3D model, and promptly animate it.
You can export it as OBJ file format with a texture into anim8or.

These are some finished results that have been imported into anim8or.

I altered the image in phoxo (free 2d editing program) to iron out the stretch marks and added a black and white bump map. I also altered the material settings.



  Also you can add bones to the monster mash models.

   Here is a link to the website

   Check out  this Youtube video tutorial link


ASL Scripts / Re: Animated Textures Using Controller Scripts
« on: August 05, 2022, 08:22:16 am »
Big thank you to Raxx and Hindsight.
Please check out my website page

General Anim8or Forum / Re: A new wiki has created!
« on: August 05, 2022, 08:19:40 am »
thank you.

You’re very welcome.


Anim8or Movie Manual (free E-Book)
Anim8or Movie Manual teaches you to transform anim8or into your own Hollywood studio. Using free apps on your smart phone you will be able to change your face and add hats/costumes etc.

Remove backgrounds without having to spend money on expensive green screens and spotlights.

Import your live film footage into anim8or so you can interact
with your created 3d models.

This will give you the ability to create adverts, music videos,
television studio presentations, Sci Fi films and monster movies etc. Using free applications.


Cute character.

Anim8or v1.0 Discussion Forum / Re: Loading Textures Question
« on: May 16, 2022, 06:20:42 am »
Hi Mike,
           this is how I textured my T-Rex, I don't have your texture files so I can't experiment.
Please review my textured model, sorry I have not fully resolved your issues but I hope you develop some solutions via my enclosed pictures.

Mike you need to add more bones and use weight painting, this will help resolve your problem regarding the unwanted rotating movements.
You are making good progress, keep going.

Hi Mike, firstly well done on your T-Rex model bone influence, it is a very good first attempt.
The problem being you have not added any bones to the upper body/ head and tail.
May I suggest you start again but this time add bones to the head main torso and tail, rather than use influence please use weight painting see page 169.
Please review my T Rex with weight painting in the picture 2.
Any problems please get back to me.
Good luck 8)

Finished Works and Works in Progress / Re: First model!
« on: April 06, 2022, 08:11:30 am »
This is good, keep making models you'll work will get better.

 Well done.

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