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Anim8or v0.98 Discussion Forum / Crash when exporting as obj without texture
« on: July 19, 2009, 07:33:02 pm »
If I export a model as obj, and there's a material whose texture cannot be found, the program crashes.
To be give an example:
Say I have a model which already has some textures, and I want to export some faces as obj files so I can work on the texture mapping in something like LithUnwrap. I select the faces and detach them, and then copy and paste the new mesh into a new file. The material is also pasted in but it loses the texture.
I can either delete the material or choose an image file for the texture, but if I forget, which is quite common, Anim8or will crash when I try to export the object. Would it be possible to insert some code which throws up an error message if there's no texture found, and prevents the crash?
edit: I'd also like to say a sincere thank you. Anim8or's a great program
To be give an example:
Say I have a model which already has some textures, and I want to export some faces as obj files so I can work on the texture mapping in something like LithUnwrap. I select the faces and detach them, and then copy and paste the new mesh into a new file. The material is also pasted in but it loses the texture.
I can either delete the material or choose an image file for the texture, but if I forget, which is quite common, Anim8or will crash when I try to export the object. Would it be possible to insert some code which throws up an error message if there's no texture found, and prevents the crash?
edit: I'd also like to say a sincere thank you. Anim8or's a great program