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Anim8or v1.0 Discussion Forum / Texture bug from 0.98 to 1.0
« on: January 03, 2018, 08:27:29 pm »
Easily duplicated...
....open 0.98, add a reference image from the drop down, put any generic image on it, build a model, convert the model to a mesh, save the file, open it back up in 1.0, all of your models now have the reference image as their texture.
Deleting the reference image will set everything back to normal. You can even delete and hit ctrl+Z and everything stays normal, but for some reason it assumes the non textured models should link to the the image on the reference plane.
....open 0.98, add a reference image from the drop down, put any generic image on it, build a model, convert the model to a mesh, save the file, open it back up in 1.0, all of your models now have the reference image as their texture.
Deleting the reference image will set everything back to normal. You can even delete and hit ctrl+Z and everything stays normal, but for some reason it assumes the non textured models should link to the the image on the reference plane.