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Messages - AlecJames

Pages: [1] 2 3 ... 16
1
Finished Works and Works in Progress / Re: wireframe-o!
« on: July 26, 2023, 03:51:15 pm »
I don't think this is the anim8or wireframe view?  Rather it is model of an object we might call "Cagey" that is constructed using wire frames - or maybe 20mm square section steel? 

Any which way, its looking good :)

2
Finished Works and Works in Progress / Re: Wedding anniversary video
« on: July 10, 2023, 10:11:22 am »
Thanks for the comments

Ian, I'll try capcut, it should be a real time saver.

I considered using Raxx's animated texture script and foolishly thought it would be quicker to use chorma key (e.g. the train window is green and replaced in pinnacle with digby using chroma key).  If I did this again I would use Raxx's script.  It would also make the dog house transitions so much easier, I think the first transition from still inside the dog house to video overlay worked well, but near the end, where the video overlay switches from video overlay to a still inside the dog house, it is not aligned very well (I was running out of time).

Built in animated textures would be very useful, I used Raxx's script in "other world" video for the steam effect.  I recall I had a problem where it would sometimes stop working / had to restart animator but can't remember the details.

@Steve if you had time to consider animated textures it would be great.   


3
Finished Works and Works in Progress / Wedding anniversary video
« on: July 09, 2023, 05:42:49 am »
My daughter and son-in-law love their dog, Digby, and they are big Disney fans.  I put this together for their 5th wedding anniversary party.

The animation is all done in anim8or, the video is split up into several anim8or scenes with the video overlays and editing done in Pinnacle studio 26.  Digby's video clips where captured using a green screen, I did this in the garden for the lighting. The video clips all had to be pre-processed to clean them up, I did this in pinnacle studio using the masking feature; this was very time consuming because there was a lot of frame by frame editing and I found Pinnacle studio crashes a lot when using the masking features.




 

4
General Anim8or Forum / Re: Array copy or similar?
« on: May 26, 2023, 01:58:13 pm »
Wedding anniversary video in production for my daughter - based on Disney's main street electrical parade and starring her dog.  I'm some weeks away from the first draft.

I'm using the mesh2mesh for "thousands of sparkling lights".  :) 




5
General Anim8or Forum / Re: Array copy or similar?
« on: May 02, 2023, 11:34:07 am »
Thanks NickE, just what I needed


6
General Anim8or Forum / Array copy or similar?
« on: May 01, 2023, 03:54:41 pm »
I want to model a ball covered in lights.  A large sphere with smaller spheres placed at the large sphere vertexes will be fine. 

Is there any method or script that can copy an object multiple times to create a ring of objects?  Or other ways to create the sphere covered in small spheres?  I want to make many, so doing it manually might take a while.

Thanks

7
Finished Works and Works in Progress / Re: Birthday video is ready!
« on: July 26, 2022, 06:42:40 am »
Happy birthday - great video :)

8
General Anim8or Forum / Re: How do I create a flag?
« on: July 19, 2022, 06:54:38 am »
Where do you get stuck?

Can you complete the eggplant tutorial OK? 
https://www.anim8or.com/learn/tutorials/eggplant/index.html

9
General Anim8or Forum / AV1 codec
« on: February 22, 2022, 12:11:53 pm »
Is there an easy way to add the AV1 codec to the compression options for making a movie?  I had a google and found libaom (instructions) but looks like I have to build it myself. Even if I did, I'm not sure how I would install it. 

(Years ago I installed XVID MPEG4 and it simply appeared in the list and thats what I normally use but I want to test an AV1)

10
Anim8or v1.0 Discussion Forum / Re: any plans for gltf format?
« on: February 19, 2022, 04:25:14 am »
+1 for gltf export from me 

11
ASL Scripts / Re: ASL Editor [version 3.5 is out!]
« on: November 19, 2021, 10:16:42 am »
Try this?

12
General Anim8or Forum / Re: Wanna Make Pretty Pictures
« on: August 31, 2021, 11:19:56 am »
In the scene properties->Environment is a check box, "show ground grid". Uncheck it and the grid will be gone.

In the same place: scene properties->Environment is background image.  Set your starfield here.  Experiment with image, panorama, and panorama settings etc.   Watch out for the camera reaching the edge of the image as you test moving the camera position / angle, etc.

You can also create a box for a "backdrop" and put the star field on that.  Then keep the spacecraft stationary and move the back drop to give an illusion of movement while keeping the spacecraft centre shot.

Good luck :)

13
General Anim8or Forum / Re: About an8. format.
« on: June 23, 2021, 09:41:26 am »
In object mode, viewing the object you you wish to export, choose the Object menu --> Export.  Change the export file type to obj and save the exported obj file.

14
Ongoing Anim8or Development / Re: Bone as a Parent to another Element
« on: March 02, 2021, 08:00:07 am »
(I can download both 1396 and run the sample OK.)

Thanks Steve :)

15
Finished Works and Works in Progress / Re: GORT
« on: January 28, 2021, 09:04:25 am »
You need to change it to a T shape.  Just move the arms?  I tried quickly, it may not be symmetrical but it's close :)

Some of the vertexes of the arms were embedded inside the body so any attempt to skin will overlap arm / body vertexes.

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