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Messages - Gus

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1
Anim8or v0.98 Discussion Forum / Re: A list of ideas for anim8or
« on: February 10, 2009, 07:02:36 am »
texture animating would be great :D

2
Finished Works and Works in Progress / Re: new character project
« on: February 07, 2009, 03:54:43 am »
@Tanzim: Thank You :). I was trying to create something simple like anime styled model, but i don't know how to do it  :-[

@Maestro: Thank You, Maestro  :), you're right, i think the head is a bit squarish. Actually i have a problem in creating the back of the head. What i did is extruding the edges of the face and then joined their vertice...But i'm still not satisfied with this method. I need a more efficient one... :-[

These are the screenshots:

3
Finished Works and Works in Progress / new character project
« on: February 06, 2009, 10:55:13 pm »
i'm still learning how to create a good topology. :)
How does it look?
 :D

4
General Anim8or Forum / Re: java tutorials on CGN
« on: January 19, 2009, 05:44:43 pm »
It seems very interesting to learn... :D

5
General Anim8or Forum / Quad or Tris?
« on: January 10, 2009, 06:50:49 pm »
Guys, i need Your suggestions. I'm trying to create low poly models for a game and looking for tips to work more efficiently and effectively  ;D. Some people suggested me to use only quad, and some others told me that the best topology for low polygonal modelling is using tris. Which one is best according to Your opinion and experience? :-[

6
Finished Works and Works in Progress / Re: Chopin
« on: January 08, 2009, 06:08:57 am »
nice :D, i think it would be nicer if You add a gradient for the sky :)

7
very nice details . :D
i like it, especially the chrome statue  ;)

8
Finished Works and Works in Progress / Re: Chopin
« on: December 25, 2008, 07:34:49 pm »
 :D wow, it's a very romantic scene...


9
Finished Works and Works in Progress / Re: My eyelid experiment
« on: December 25, 2008, 07:30:52 pm »
Thanks, Neirao :D
and thanks to all anim8or users for the tutorials ;)
This model is not finished yet and it still has non-quad sides, but i'll try to repair ;D

10
Finished Works and Works in Progress / My eyelid experiment
« on: December 25, 2008, 06:34:10 am »
I still need to repair it :D

11
Anim8or v0.98 Discussion Forum / Re: joining subdivided object
« on: December 11, 2008, 12:53:28 am »
Double click on object in object select mode
set working divisions to 0
build > convert to mesh

repeat for each object you want want to merge

select all the meshes > build > join solids
build > convert to subdivided

done!

Thank You Dreadkb, You helped me a lot. Now i can repair my models :D



12
Anim8or v0.98 Discussion Forum / joining subdivided object
« on: December 10, 2008, 05:09:46 pm »
Hi, does anybody know how to join (solid) subdivided objects (not grouping)?

13
Finished Works and Works in Progress / Re: WIP - Disc Cutter
« on: November 30, 2008, 06:04:31 am »
Wow, genius... :)

14
General Anim8or Forum / Re: i got some problems
« on: November 30, 2008, 05:58:28 am »
I take it that you are trying to edge loop?
Are you using the "add edge" tool on a mesh?
Create your staring cube then convert to mesh, select the Add Edge tool and loop away.
Start at a point (not an edge) then each line end point will turn red and snap to the nearest point.
Well, what is edge loop? It sounds interesting to me...

15
General Anim8or Forum / Re: i got some problems
« on: November 30, 2008, 05:56:06 am »
Perhaps you're in the wrong viewing mode?  If you're in the smooth shaded mode, you wont be able to see the vertices or edges you create.  Be sure you're in wireframe mode when holding shift and clicking/dragging the mouse.

Oh, that's it...
thank You, i was not in wireframe mode. Now i can work again. Thank You very much
:D

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