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Messages - blazecon0

Pages: 1 ... 4 5 [6]
76
General Anim8or Forum / Re: need sum help
« on: May 25, 2010, 08:44:42 pm »
i like that last idea :D
thx

77
General Anim8or Forum / need sum help
« on: May 25, 2010, 01:03:25 pm »
i got a wierd problem. im making an animation of a plane crash using morph targets, but i made the plane out of many different parts, so in order to morph them the way i want to i group them together, but when i try to use modifiers my model disapears when i bind them, if i try to effect the modifier, it says its not bound to a object. this dosnt happen when i dont group them but not everything moves together.

78
General Anim8or Forum / Re: need some help
« on: February 19, 2010, 12:06:31 am »
lol lithunwrap wants to triangulate it, my computers goin to have a heart attack XD

79
General Anim8or Forum / Re: need some help
« on: February 19, 2010, 12:01:36 am »
fixed it, i never turned the subdivided version into a mesh XD
holy #$%& this thing has almost 2000 polys!!!

80
General Anim8or Forum / Re: need some help
« on: February 18, 2010, 11:48:36 pm »
well this is interesting, im usin another computer (w/o internet T_T) but when i inported the object i tried to use in lithunwrap, it had yent back to its undivided form!! its not a perfect original,cus its missin parts, but its very close otherwise.

81
General Anim8or Forum / Re: need some help
« on: February 18, 2010, 11:30:22 pm »
well i cant attach that atm cus i got kiked from my pc and am now using my dsi. now that you mentioned that tho, i did try to reload one of my exports and a part close to the base of the stem was gone, but not the surface of the leaf. thx btw for helpin me

82
General Anim8or Forum / Re: need some help
« on: February 18, 2010, 11:14:12 pm »
no what i mean is that my model is flat out missing most of its top and bottom faces

see?  i cant do anything with it. it still there in anim8or but not in lithunwrap

83
General Anim8or Forum / Re: need some help
« on: February 18, 2010, 10:57:04 pm »
how do you turn the subdivided model back into its low poly form again?

84
General Anim8or Forum / need some help
« on: February 18, 2010, 10:38:25 pm »
ok, this is my leaf as it should be

this is what i get in my UV mapper, lithunwrap

and in 3d view


why don't my faces not show up in lithunwrap? iv tried exporting it as a wavefront and a 3Ds
any suggestions?
if more info is needed tell me

85
Finished Works and Works in Progress / Re: csifi model - character
« on: February 05, 2010, 09:30:42 pm »
what do you use to make custom textures like that? i tryed one time but i wound up getting 2 faces O_o

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