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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Messages - Hypure

Pages: 1 ... 6 7 [8] 9
106
ASL Scripts / Re: UVTools Preview
« on: November 13, 2015, 06:17:13 pm »
This is so much easier then UV mapper!  I really appreciate this...... I just realized I uploaded a modal that I already had unwrapped,  I was thinking wow this is amazing...  BUT still, this is great - I'm a lazy modeler and this will definitely improve my workflow!

107
ASL Scripts / Re: Reload Textures plugin
« on: November 13, 2015, 04:22:53 pm »
I have been trying this with no luck.  It doesn't seem to do anything....  I have a lot of problems with reloading textures lately.   Before I would simply open a texture then add a texture to the group then the rest would load up automatically for the entire project.   Now what happens is the old textures don't load at all, then when I reload an existing texture it is listed as "texture01"  01, 03, so on....  So I have to delete the broken links and reload the same textures if I want to preserve the name and not create bunch of dead links.... This has turned into quite a chore.  I'm using .98 and have been since before the problem started.  Any ideas?

108
Yes that would be nice nice.

109
General Anim8or Forum / Re: mouse roller changing camera
« on: November 02, 2015, 07:09:51 pm »
Thanks Steve that's good to know.  I have been playing with it and it is definitely a trade off because I do like changing certain things globally at times, actually quite often!   I'll be fine with the new stuff compositing over the old with a little adjustment.

110
General Anim8or Forum / mouse roller changing camera
« on: November 02, 2015, 05:50:01 pm »
Hi Anim8or pro's! I loaded an old save to change some things but I need the camera to be exactly where I had it originally.  When I'm in scene mode and my view is set to camera by mistake I hit the roller, the "key" button isn't highlighted but it seems to permanently change the cameras' position, is there a way to "reset" the camera to where it was originally? 

111
General Anim8or Forum / Re: Back home and working on next release
« on: October 19, 2015, 05:31:54 am »
Good to hear!

112
General Anim8or Forum / Re: Anim8or v0.98 is ready!
« on: October 05, 2015, 03:43:29 pm »
Anim8or was the most usable out of everything I could find when I started 3d modeling 2 years ago.   It is very user friendly and the way the manual is written and worded is VERY intuitive.  Thank you STEVE your work is very appreciated, one of my favorite things.   

113
General Anim8or Forum / Re: new build
« on: September 22, 2015, 07:45:14 pm »
Thanks Claude

114
General Anim8or Forum / new build
« on: September 22, 2015, 03:50:16 pm »
New 0-7 buttons, what are they?

115
General Anim8or Forum / Re: Primitives
« on: September 20, 2015, 08:47:33 pm »
I enjoyed the anim8or manual, it is very easy to follow.

116
General Anim8or Forum / Re: windows 10 free upgrade
« on: September 20, 2015, 11:50:21 am »
Yes, multithreading would be very helpful.

What noticeable difference will this make with rendering?

117
General Anim8or Forum / Re: Two questions about the F8ce plugin.
« on: September 20, 2015, 11:47:43 am »
thanks, Ill give it a try

118
General Anim8or Forum / boolean script
« on: September 18, 2015, 10:37:50 pm »
Are these used in the process of rendering or are they used only in modeling?   I'm trying to get a clear understanding of the term and when and how to use it.  Thanks.

119
General Anim8or Forum / Re: Two questions about the F8ce plugin.
« on: September 18, 2015, 09:55:44 pm »
I don't understand how to install FACE in anim8or when ani8or only has one file.

120
General Anim8or Forum / Re: Anim8or Terms of Use
« on: November 03, 2014, 02:52:15 pm »
Anim8or is by far the most accessible 3d animation program I have come across.  Not to mention the way the manual is written.   Great job Steve.  Best program for the money... time = money !!! lol.. I love the future.

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