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General Anim8or Forum / Re: "An8-Chan" side project
« on: December 11, 2016, 11:58:18 pm »
Looking very sassy there, great work!
Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"
@Alpha2 ....little??...It sounds momentous to me.Yeah, I meant more the character design aspect. Tutorials are best left to people who know exactly what they're doing. XP
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..doh!!...I got a little confused earlier thought it was .a8s tutorials you were talking about.
Say- at first I was just thinking of best ways to work of the anim8or robin. At first I thought maybe trying to with some kind of thing that just worked off the pallet, but dressing a girl in red and yellow doesn't exactly lock-on to anim8or.
So I've been thinking- what if she has bird features built into her design? I.E. the anim8or.exe icon features tallons, so what if she had yellow talons for feet yellow scales at the lower segments of her legs?
Alpha2: Try setting the JPG quality to a higher number. The default of 90 isn't really 90% - I don't know how they apply this number - it's just a parameter to the compression function. Try 100 and see if that's OK (or just use .png -it's better than .bmp because it's losless but compressed).
I had to make some prints for a company few years back, and I've noticed there's amazing quality even with 150dpi for huge banners and prints. Always check antialiased when rendering, though.
I also had no problem rendering videos at 4K resolution with anim8or.
Unfortunately, it seems the max resolution for textures is same as the max resolution for renders 4096x4096.
Sometimes I create my textures as 8192x8192, and I have to size it down to 50% to be able to load it in anim8or.
Overall, anim8or proved to be the perfect choice in every situation for me
cooldude234: check out build 1240 - I added a pixel/inch attribute for saving .BMP, .PNG and .JPG images. Let me know if it does what you need.
Note: .PNG files only support pixels/meter as far as I can tell so I use the closest equivalent.