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« on: October 15, 2014, 10:11:41 pm »
NickE:
1) Builds 1086 to 1115: Loss of Precision in Orientation in Object Editor:
This is the same thing that happens in the Scene editor and it has since at least 2005. That's the limit of the conversion code to/from quaternions. I'll see if I can improve it but I'm not too hopeful at the moment.
2) Builds 1112 to 1115: Figure editor will not allow moving, rotating, or scaling of objects attached/added to bones.
Will be fixed in next drop: #098-034 - Can't move or rotate of objects attached to bones.
3) Builds 1112 to 1115: Any mouse dragging for movement, rotation, scaling, etc on a group in Object Editor will crash Anim8or.
Likewise this will be fixed: #098-035 - Object Editor: Manipulating Groups crashes (movement, rotation, scaling, etc.)
These and the other similar bugs were all introduced by the massive edit I did cleaning up the code to prepare for future work, including Layers.
Thanks for the bug reports, everyone!