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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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 1 
 on: Yesterday at 07:47:12 pm 
Started by Raxx - Last post by Raxx
@daniel99 Sorry, haven't been able to get to this. Have you been switching between the Scene editor and the other editors a lot? I recommend disabling animation using the sprites_enabled controller and saving before leaving the scene editor, to avoid crashing as much as possible.

 2 
 on: Yesterday at 06:28:13 pm 
Started by Gyperboloid - Last post by fefe01
Hey Gyperboloid, even though you are not very good at modeling, I noticed that you are so talented in lighting and rendering stuffs. Keep it up!! :)

 3 
 on: November 18, 2017, 11:37:02 pm 
Started by Gyperboloid - Last post by Gyperboloid
You know what ?!! I know what : I can't modeling !!!  :P Once I'll clear it all a little bit, I'm gonna start that modeling topic at last !!!  :-X

As about the project : finished the first ( one n' a half ??? ) stage. Everything planned from the start, now is finished.
- The building ( floor, walls, roof, doors )
- Basic appliances ( light switches, suko sockets, heat units, air conditioner and some other, near the doors )
- Lights (ceiling lamps)
- Windows ( with curtains )
Did some furniture, just to see if it looks as I planned . I like it so far. Though, now that's the next stage : to fill it ( appartment ) with all the stuff ( furniture, decorative items e.t.c. )

All the modeling is kind of messy, although I'm trying to keep it as simple as I can, but without a general lack of accuracy ( modeling accuracy is not my goal, since, even if it would be, I would not be able to handle it anyway ;D ).
But one thing I realised for sure ( well, not that I didn't know that ), is that I CAN'T MODELING !!! ( didn't I say that already ? )

 4 
 on: November 17, 2017, 10:14:56 pm 
Started by NoobJens007 - Last post by NoobJens007
Thank you very much guys for the help!!

 5 
 on: November 17, 2017, 10:11:50 pm 
Started by Sethmanok - Last post by NoobJens007
Thank you so much Nellucnaiv!

 6 
 on: November 17, 2017, 05:12:35 pm 
Started by Nellucnaiv - Last post by Nellucnaiv
Sorry guys, I somehow missed your last posts....quite a while back! Thanks a lot for sharing your knowledge, I appreciate it

 7 
 on: November 17, 2017, 08:57:41 am 
Started by Sethmanok - Last post by Nellucnaiv
Hi there, as Kreator said, you can make all your morphs in object mode on the face you want to give facial expression. The morphs won't show up in figure or sequence mode but you do need to attach the head in figure mode, create the sequence you want and finally, in scene mode, build and add figure and sequence. Your list of morphs will show under the figure's name and can be applied to give expression to the face anywhere in the sequence (in scene mode) using key values of 0-1.
Hope that helps :)

 8 
 on: November 16, 2017, 04:52:50 pm 
Started by Gyperboloid - Last post by fefe01
I found it helpfull though. :p I have never made a scene in a room using these techniques. thanks for sharing! :)

 9 
 on: November 15, 2017, 03:39:24 pm 
Started by Gyperboloid - Last post by Gyperboloid
Trevor : I'm sorry I disappointed you  :) , but those are not fine renders. Instead of posting a screenshot ( PrintScreen ) of an OpenGl working window, I just rendered a scene with a single local light. I used ART ( !!! ), since scanline doesn't give good images ( don't use it at all, and since ART was introdused, alonge with the OpenGL renderer should be removed from the list of renderers ? ) As I said before, actualy , maybe I should not post any images before I'll finish some parts of the whole project, but I still posted them.  :D
As about your settings, I'll try them, but later, since there's no point changing a lot of materials just to test an unfinished thing.

fefe01 : As I mentioned, nothing special, just a test and no special "technique" used at all . Rendered with ART, with a single local light ( casts shadows, ray traced ) above the center of the carpet. Default material settings. Environment: "basic" white solid background. No Attributes, nothing.

 10 
 on: November 14, 2017, 05:48:29 am 
Started by Raxx - Last post by daniel99
@Raxx  I tried to replace the screen images with my sequence, and that's the only way I can make it kinda work. And all the crashing. I dunno what's the problem. Maybe I'm idiot  :) :) :)
   I've been using terranim8or 6 for the urgent project, but it's a pain in the ass because it doesn't have normal maps. I had to edit all 150 materials of it.
   Maybe Steve will do something about animated material soon. I mean, it's a useful and much-needed function anim8or should have. And maybe a displacement map.
   Maybe a possible way to solve this problem sooner would be the creator of Terranim8or to add the normal maps...

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