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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Messages - Tof

Pages: [1] 2 3 ... 7
1
Great Work NoobJens007 !
I find it very fun and creative and you have a real talent for 3d-modelling and for painting too !

2
Finished Works and Works in Progress / Re: Birthday video is ready!
« on: July 24, 2022, 04:03:57 am »
Very nice !
I can't imagine how long it takes to create a video like this with Anim8or !

3
General Anim8or Forum / Re: How do I create a flag?
« on: July 23, 2022, 05:46:02 pm »

4
Finished Works and Works in Progress / Re: Imagined Engines
« on: July 12, 2022, 05:11:55 pm »
Simply Great 😎 👍👍👍

5
Nice to see you back CoriDavis !
Your short video is great.
I hope to see other of your works soon.

6
Finished Works and Works in Progress / Re: woody is back.
« on: May 13, 2020, 03:55:37 pm »
Hi Olan,
Nice model, and the texture makes it too! How did you make your uv-mapping? Will you animate your big eyed woody?

7
Ongoing Anim8or Development / Re: Sound in Anim8or
« on: May 08, 2020, 04:19:51 pm »
Very nice
 Johnar!  8)

8
Finished Works and Works in Progress / Re: Glass
« on: May 07, 2020, 11:37:12 am »
Indeed Steve, when I observe caustics in real life, and when I try to understand how they occur, I can easily imagine how difficult they would be to add! What Anim8or can do is already impressive.

9
Finished Works and Works in Progress / Re: Glass
« on: May 07, 2020, 05:18:00 am »
Another test ...
I tried to simulate a few caustics, like Kubajzz does in challenge 15 (with a spotlight under the model).
The technique works well with a sphere but is not really suitable for my glass of wine. I don't think the ART Ray tracer can add caustics another way, does it?

10
Finished Works and Works in Progress / Re: Glass
« on: May 05, 2020, 04:45:10 pm »
It's time for a glass of rosé. After many tests I arrive roughly at the expected result.
But I realize that I am missing a table on which to put my glass, I will make one one of these days.

11
Finished Works and Works in Progress / Re: Flames Planet
« on: May 05, 2020, 04:39:40 pm »
Hello Dode1!
Very nice terrain and flames. 8)
Are the flames made with particle?
How many faces do you have there???

12
Finished Works and Works in Progress / Re: Hello everybody
« on: May 05, 2020, 04:30:17 pm »
Thank for all your answers.
ENSONIQ5 & Johnar, Enjoy your real life and make the best of it, the time will certainly come for you to find time again for Anim8or or for other things that you miss today!

13
Finished Works and Works in Progress / Re: Glass
« on: May 04, 2020, 04:03:34 pm »
Thank you very much Steve, for this fix and for your wonderfull Anim8or!

14
Finished Works and Works in Progress / Re: Glass
« on: May 04, 2020, 12:45:29 pm »
First attempt to make wine (very low quality, AA = 4 to go faster). Wine without my glass looks like wine, wine in my glass looks like water... The greats of this world have turned water into wine rather than the opposite I think!  :'(
Has anyone an idea to fix this? ???

15
Finished Works and Works in Progress / Glass
« on: May 04, 2020, 12:02:55 pm »
Hello everyone,
Today I wanted to challenge the transparent class material.
So I modeled a wine glass that will be used for my experiments. My model is rather simple and has few faces but has been converted to a subdivision. I then rendered with the ART Ray Tracer (scene mode, standard lighting, AA = 100, no shadows yet).
Unfortunately the glass is still empty, but I rather see it as an opportunity to test a dielectric class material  ;).
The cracked effect in the area surrounded in yellow leaves me a little perplexed ... Is it due to too low AA, the environment, the use of a subdivision or something else?

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