1
Finished Works and Works in Progress / Re: Cat animation
« on: September 14, 2023, 01:09:09 pm »
This is some very good character animation and design!
Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"
Well, actually, you are talking about Non-uniform scaling. Some via menu single axis factor control would be handy, yes ( custom editing for some other parameters/ tools also would be great, generally ). But you can use ( I think ) non-uniform scale tool on some particular axis and maybe in conjunction with the SnapToGrid function ( not sure though. Can’t test it now, but I recall there’re some issues with the Scale uniformly and Non tools and the Grid spacing or something ).
My solution: Convert to mesh your subdivided cylinder and put texture on it. Move your texture with UV button. That can make your texture better on cylinder. If you need to put texture on subdivided cylinder, but not converted to mesh after that, sorry, can't help
Nice job!Thank you Steve!
Thats cool davdud, and good job.
2 things i can mention.
No 'hanging hole', and no notes on the 'sticky notes'
Looks awesome tho. I just wanna make the doors slide open and shut, and maybe then an animated gif of that happening. (probably morph targets, or might need to use a rig, but of course that's only if the doors are seperate meshes from the rest of it)
i just love seeing, and making, things move.
Good job !