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Messages - davdud101

Pages: 1 ... 67 68 [69] 70 71 72
1021
General Anim8or Forum / Re: Short Collab!!!
« on: February 11, 2010, 05:08:08 pm »
kool, I'll get working on the plan ASAP.

1022
General Anim8or Forum / What I'd like to see
« on: February 10, 2010, 05:24:18 pm »
This is just a few of the feature I'd like to see in future releasaes, from most to least needed.

Figure mirroring
(self explanatory)

direct import of sound files
(for lip sync, background music, etc.)

Muscle based rigging system
(Bones for the object actual bones or hinges as potrayed by the ovasl for influences and colors for weights, and muscles for the objects muscles, portayed by, lets say, a circle inside that is expandable, as in the poorly drawn pic)


fluidity
(natural looking hair, water, particles, etc.)

Mr. Glanville, please consider these few requests. Thanks.

1023
Anim8or Challenges / Re: Challenge #13: D-D-D-DRAGON!
« on: February 10, 2010, 05:07:11 pm »
Hey Raxx, I made this one cloud that looks...real (or at least good enough)! That tutorial really helped, so thanks for reffering me to it!
Newest:

Long:

I'm nearing my final render, everyone! So close, I can feel it!

1024
ASL Scripts / Re: better cut tool
« on: February 10, 2010, 02:01:16 pm »
I wondered about that once. But Idk, I have no idea how to even load/run a script into Anim8or

1025
Anim8or Challenges / Re: Challenge #13: D-D-D-DRAGON!
« on: February 10, 2010, 01:56:22 pm »
O, okay. Thanx.
New:


Anyway, this guy modelled his cloud, and it looks like a real pic. How do I do this?
http://www.anim8or.com/main/index.html
Also, can any post production go into this?

1026
Anim8or Challenges / Re: Challenge #13: D-D-D-DRAGON!
« on: February 10, 2010, 10:54:56 am »
Wait, if I use a texture but don't cite my source, am I still allowed to enter it?

1027
Anim8or Challenges / Re: Challenge #13: D-D-D-DRAGON!
« on: February 10, 2010, 10:03:56 am »
Srry for the double post, just don't wanna clog up one with pics and words.
Newest:


Where can I get a good, free dragon skin texture?

1028
Anim8or Challenges / Re: Challenge #13: D-D-D-DRAGON!
« on: February 10, 2010, 09:15:31 am »
Okay...I decided to just skip trying to make a gauntlet because I'm still making audjustments to the arms.

New:


davdud101, great enthusiasm for the challenge!,  It's good that you're modeling such complex models already. The idea of a bracelet is the easiest to fix your hands problem, wrists can be very tricky to make. The same goes for your model, maybe some more dragonlike features (claws, fangs, wings) would seal the deal on the appearance.
Thanx, Raxx. Animation, right next to drawing, writing, and writing music, is, although not my speciality, my hope for a future job.

1029
Anim8or Challenges / Re: Challenge #13: D-D-D-DRAGON!
« on: February 10, 2010, 07:52:28 am »
I tried bridge after capping the wrist, yet it pinched the wrist tigh but didn't join them. I've decided to just make a wrist guard type thing. Also I tried to use UVMapper, with the tutorials, but nothing made any sense to me. I got all this stuff like a planar map, spherical and everything but nothing happened on my model....?

1030
Thats easy, aemynzc. You just need a bumpmap and a texture. But sgwan, I must agree it looks good, just too high specularity that makes it really reflective. Keep up the good work, however.

1031
Finished Works and Works in Progress / Re: Lego 'self-building' animation
« on: February 10, 2010, 07:43:02 am »
You should actually send it to lego, just to see what they say.

1032
General Anim8or Forum / Re: Short Collab!!!
« on: February 09, 2010, 04:41:40 pm »
Yeah, but it's a story that's easy to work with, and easy to work around, which explain the cliche/overdone...edness.

1033
Anim8or Challenges / Re: Challenge #13: D-D-D-DRAGON!
« on: February 09, 2010, 04:32:20 pm »
I need help on demon-like hands though. Any tutorials or personal help for it?
[EDIT] I got the hands done. Now, although everything is connected properly, there is a gap in the wrists. Any remedy?


Same thing, new render, same problem.

1034
General Anim8or Forum / Re: Short Collab!!!
« on: February 09, 2010, 03:46:15 pm »
K, that sounds good, rellik. Just that my scanner doesn't work, and drawing them on a PC would be more time consuming. I'll try my best in the planning area.

1035
Anim8or Challenges / Re: Challenge #13: D-D-D-DRAGON!
« on: February 09, 2010, 03:22:58 pm »
Another question, how do get my model to stop putting these flaps in at new point extending from old ones? It's really bothering me when it does that.

About 10 minutes, and looking better already. I'm studying up on some of Raxx modelling, and you can see that mine is influenced by his.
Edit:New head


Old



Edit:Body-

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