Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Steve

Pages: 1 ... 125 126 [127] 128 129 ... 138
1891
ASL Scripts / Re: ASL's Future?
« on: June 30, 2008, 06:23:47 pm »
karat5663, you can already do this with ASL.  You can write a controller script for the location, orientation, etc. of an object and read the location, orientation, etc. of other objects with it.  Plus a lot more.

Search for "Controller Expression Script" on the ALS specification page:

http://www.anim8or.com/scripts/spec/Anim8or_Scripting_Language.html

1892
Anim8or v0.98 Discussion Forum / Re: Art render bug
« on: June 29, 2008, 10:01:44 pm »
I found the problem.  I had forgotten to set the texture coordinates in one case so the ones from another face behind the visible one were being used.  Will be fixed in the next update.

Thanks for the examples, everyone.  I used all 3 to help find the cause.


lynn22, unfortunately the front cover sheet still shows through to the back.   This is becasue ART only uses the front side of a two sided surface.  I'm not sure how I'll handle this but I'm looking into a fix.

1893
Anim8or v0.98 Discussion Forum / Re: Art render bug
« on: June 28, 2008, 09:13:23 pm »
Thanks for the files, kreator and lynn22.  I can reproduce both of your problems with textures.  I've already fixed the shadows in that lights won't cast shadows unless you set them to do so.

#097-013 - Texture coordinates incorrect in ART Rendering

1894
General Anim8or Forum / Re: Objects far away are invisible
« on: June 26, 2008, 02:24:49 am »
I think there is a z-limits bug or two in Anim8or that could be causing this.  I'm looking into a fix.  You should be able to set these values.

1895
Anim8or v0.98 Discussion Forum / Re: v0.97b Preview Ready
« on: June 26, 2008, 02:21:08 am »
KiwiNM8OR, are both of these with v0.97b but with multi rendering off and on?  Or is the "Before" one with v0.97a and the "After" with v0.97b?  I did fix a couple of reflection problems for the v0.97b release that could change the result like this.

1896
Anim8or v0.98 Discussion Forum / Re: Art render bug
« on: June 26, 2008, 02:17:23 am »
Starbuck, can you send me the .an8 project for your box?  It's probably the simplest of these.  Something is obviously screwed up but I can't find it in my tests.

lynn22, are you using two sided materials on the cover page of your book?  ART doesn't support two sided materials.  If you could send me the .an8 project for this, too.

kreator, while I'm at it, can you send me your's too?  Especially the box.  The texture coords are really whacky on it!  Hopefully these ar eall the same problem but you never know.

1897
ASL Scripts / Re: Script: Copy "Source" mesh to "Target" mesh
« on: June 26, 2008, 01:59:10 am »
Guys, please!  These scripts may stop working in the near future.  I ask you to not reference outside meshes in parameteric scripts.  That is not a valid operation!

Parameteric scripts are designed to depend only on their parameters, no outside values of any kind.  Anim8or is simply not designed to make that work consistently.

1898
Anim8or v0.98 Discussion Forum / Re: Autobackup
« on: June 25, 2008, 02:22:03 am »
This will be in the next preview update :)

1899
#097-012 - CMOD Export Script Stopped Working in v0.97b

I've found and fixed the problem.  When I added output to the $console in v0.97b I forgot to initialize the "IsConsole" flag on all code paths.  If it gets a non-zero (uninitialized) value for a file opened in a script,
like the material file in this one, the file wouldn't be closed and the last part of it (all of it for a small file like
material files) would be lost.

Thanks for reporting this! It also breaks the .obj export script and I'm sure a lot of others.  A fix will be in the next preview update.

1900
OK I'll look into it.

1901
Yes, selden, this is a bug.  Thanks for reporting it.  Anim8or definitely should tell you which script(s) failed, not just say "Error!!!" :)  I'll fix it.

1902
ASL Scripts / Re: script request-copy along a spline
« on: June 20, 2008, 02:50:21 pm »
What do you need to copy?  Objects?  Or Objects and all of thier controllers, dependendencies and other properties?  The same question applies to the paste operation.

1903
Anim8or v0.98 Discussion Forum / Re: Art render bug
« on: June 20, 2008, 02:22:57 am »
Starbuck, can you post and example or two?  And the .an8 project (or at least the material specs?)

1904
Anim8or v0.98 Discussion Forum / Re: Enhancement NEAR Z-limit
« on: June 20, 2008, 02:08:49 am »
Yes there seems to be several problems with the Z-near setting.  I'll look into them.

#097-011 - Multiple Problems with Z-near.

1905
Anim8or v0.98 Discussion Forum / Re: Bug - Cameras & lights in 0.75b
« on: June 20, 2008, 01:59:03 am »
Yes the bug is that the ART renderer doesn't show the camera in that view.

Pages: 1 ... 125 126 [127] 128 129 ... 138