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Messages - almost cool

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31
Finished Works and Works in Progress / abstract
« on: November 04, 2008, 09:27:23 am »
I myself love abstract, yet havent made any.Soon i will put my render on youtube and put a link here.That is,if my comp doesnt bluescreen! :D

So far it has been rendering since 8:00 day b4 yesterday, and is very high poly so it is probably only on frame number 80 by now.It should be on like 100 when i get home from school 2day.Theres about 200.Eek :o

Just post any misc abstract renders in here, it would be cool to have all of these awesome renders in one place!

32
Awesome,I suggest srinking the texture on the table, its sorta blurry.And about the light shining through the table,turn on shadows,that would make this image anyway!.And finally, the floor is drab.Make it tile. :)

33
Finished Works and Works in Progress / Re: I call him doob
« on: October 28, 2008, 08:02:03 pm »
     Ok!First off,our little doobie needs eyebrows.Best for expression in my experience.

     Of course,there could be different colors for diffrent "dooblets" or even doobie families, so one family could be pink, one blue, one green,etc.

     And dooblets can be distinguished by say one having an odd swirl of hair,one with glasses,one with a flower on her head, etc.Eye color changing could replace the original idea for the expression.

     And finally, morphs for the eyes.Say swirly for dazed(say after a concussion),heart shaped for in love,exclamation point for shocked,another etc.

     It is your project, these are just suggestions.

34
   If you were to influence the top of the eyes in towards the nose you get a ferocios Mr.Needbraces :o .But you could creep people out with the eyebrows tilted out(gently to express expecting something/suble sadness,or extremely to express confusion.) This is what i have learned in the years.I thank those who taught me,and i am proud to tell you. ;)

   Other than that you have made an awesome piece of work. How long have you been using anim8or? Could you show us a wireframe?

35
ASL Scripts / Re: IconCreator for ASL
« on: October 27, 2008, 08:41:05 pm »
This is nice! btw i use the js source too.

36
ASL Scripts / Re: Kubajzz's toolbox
« on: October 27, 2008, 02:10:53 pm »
Well it was handy for my earthen tunnel.Also for abstract work.

37
Finished Works and Works in Progress / Re: The Burlap Man
« on: October 27, 2008, 11:47:59 am »
Why does everything have that target?And the textures,how do you calculate where to put things in the image?

Also,you are keeping these so low poly that even my comp will run it!And the images are very professional btw.

38
Finished Works and Works in Progress / Re: Ten-Ten-Vilu, Giant Snake..
« on: October 27, 2008, 11:29:55 am »
Geez.Definately worth it!

39
i cant beleive it!.

I have never seen this layered image method.I think the water dripping off is what made the image.

40
General Anim8or Forum / Re: My new logo
« on: October 25, 2008, 11:16:24 am »
I agree with ya there.I changed other things.The balloon coming out of the A meant to make the text bigger would be making the balloon bigger.So i did!

41
Finished Works and Works in Progress / Re: My base
« on: October 25, 2008, 11:04:24 am »
Good!A hint would be to texture.If you dont know how its in the manual somewhere. :)

42
Finished Works and Works in Progress / Hamlet
« on: October 24, 2008, 11:02:38 pm »
    When i finish some stuff up i shall revive this topic.

     A tragic tale of a troubled young man.

     In my school we are re-enacting hamlet,toned down of course.DUH! :P

     I will try to re make this when i find time.

     Expected date of trailer release.

January,14,2009

Until then, farewell.....

43
General Anim8or Forum / My new logo
« on: October 24, 2008, 10:51:09 pm »
In celebration of senior membership i have made a logo,check it out,my most atmospheric yet. :)

44
General Anim8or Forum / Re: Transparent Renders...
« on: October 24, 2008, 10:49:06 pm »
gifworks can 2 if u dont have pshop, look it up

45
Finished Works and Works in Progress / Re: The Burlap Man
« on: October 24, 2008, 09:23:28 pm »
panda 3d is a good game engine.dont the burlap man & hum-v need cute counterparts, for when u lose.

Secret bottock bashing,

dont need to tell me twice. :-X

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