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ASL Scripts / convert to sub then back to mesh
« on: February 25, 2010, 02:47:33 pm »
the way i model is when its a mesh at 180. the final is almost always converted to mesh. i always convert to mesh to see what it looks like then tweak it a bit the convert it back to mesh. (i double click the object make the subdivisions 0-0 (which puts it to default 0-1 or 1-2 i think) then i convert to mesh, double click on the object and set it to 180)
hopefully i explained my process. it eats up a bit of time as well.
my question is: can you make a script to use hot keys or buttons to do just that? i would just model when its sundivided but it gets really hard to see and some points r hidden under the mesh.
hopefully i explained my process. it eats up a bit of time as well.
my question is: can you make a script to use hot keys or buttons to do just that? i would just model when its sundivided but it gets really hard to see and some points r hidden under the mesh.