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Messages - headwax

Pages: 1 [2] 3 4 ... 40
16
Anim8or Challenges / Re: CCC #1: Creatures Cycling
« on: July 19, 2013, 01:03:19 am »
wow there is some really great work here ,love that frog lizard and house, what a talented bunch you are :)


17
Anim8or Challenges / Re: CCC #1: Creatures Cycling
« on: July 06, 2013, 04:43:23 am »
Edit: I love the flat tyres on that image you posted ...

18
Anim8or Challenges / Re: CCC #1: Creatures Cycling
« on: July 06, 2013, 04:42:20 am »
Hello Raxx. sorry I don't have enough time to get involved, I have overstretched my already overstretchynedness stretchtedness... just wanted to say I am lurking

You're doing great work. I'm amazed there's not more anim8or users! It needs a school teacher or two with a classroom full of anim8ors to flood you. Be careful :)

19
wonderful loops, :)

20
Anim8or v0.98 Discussion Forum / Re: Feature Request Thread
« on: June 02, 2013, 05:17:28 pm »
Quote
As for your #1 request, it can be done via ASL and would probably be faster implemented if you requested it in the scripts request thread in the ASL board If you still want it in the feature requests, let me know.

Good point, there I was getting them mixed up! Oh we better have it in the asl scripts request board then :)
I'd love to see anim8or standing head to head with Poser2014 in the shrinkwrap dept.
What a stir that would cause at Smith Micro

Cheers!

21
there is a great update recently, just letting you know so you get a mail from this thread

22
Anim8or v0.98 Discussion Forum / Re: Feature Request Thread
« on: May 31, 2013, 02:08:45 am »
Hey so it's Christmas and we get to ask for presents?
Cool!

Okay I am a bad person and have been using Carrara for my modelling (simple stuff) as Anim8or hasn't run on my machine till the latest update (thanks Steve)

In Carrara these two I would consider to be very important. They make life easier, believe me.
Without them modelling in Carrara would be crap. It doesn't even have a knife tool, can you believe it?


Quote
•Proportional Editing: With proportional editing turned on, manipulations affect geometry in a radius (that can be changed numerically and usually adjusted with the mouse wheel or pgup/pgdwn, arrow keys, whatever) around the point, edge, or face that's being moved, scaled, or rotated. The sphere of influence typically has a falloff curve. (Raxx)
•Manipulate based on center of selection: Option to scale or rotate based on the selection's center rather than the mesh's pivot point (polyGon_tError)


Have you seen Poser 2014? They have a new fitting room where one mesh shrinks to another mesh. :o
Also with their morphing tools you have a choice of pulling pushing etc in regard to the normal of the polys or the screen direction.
With this tool you can also select a target mesh where you can push/pull the mesh you are operating on in the direction of the target mesh
So

my suggestions.

1) a tool where one mesh shrinks to another mesh. The user gets to determine the degree of separation if any between the meshes.
2) a morphing tool which is similar to Raxx's Proportional Eding tool that lets you push/pull polygons toward or away, relative to either the screen surface or a polygon's normal direction.

My ideas sound like a lot of work and they would be just icing on the cake of what is already a great modelling program.

23
Anim8or v0.98 Discussion Forum / Re: v0.97e Pre-Beta
« on: May 29, 2013, 12:03:01 am »
this could be of help to someone

windows 7 64 bit



I downloaded MSVCR110.DLL
still didn't work, have no idea where that MSVCR110.DLL ended up

searched for it and found I already had a copy in another software directory
which came with some recent software )Dogwaffle)
so on a hunch I copied that into the directory where anim8or beta was
worked like a charm

previous to this beta anim8or wasn't working on my windows 7

24
Anim8or v0.98 Discussion Forum / Re: v0.97e Pre-Beta
« on: May 24, 2013, 05:32:30 am »
thanks Steve!!
haven't had a chance to take her for a proper ride but it runs very well on windows 7 64 bit for as far as I can see

you rock :)

25
Updates in the future?

does that mean we should start making a wish list :)?

26
Finished Works and Works in Progress / Re: Paddle Steamer engine
« on: April 07, 2013, 07:35:06 pm »
hehe Great badge as well as Raxx says
nice work ensoniq5

27
ASL Scripts / Re: RIBRobin Toolkit
« on: March 27, 2013, 07:12:19 pm »
wow Raxx, really  impressive work you are doing!

28
General Anim8or Forum / Re: LazyPool game loading from .an8 file
« on: January 23, 2013, 03:03:42 am »
Good on you Leslie! Welcome back :) And thank you for sharing! I hope your pocketless pool table you just copywrited here takes off like a Saturn Two rocket :) PS thanks for all the help you gave me when I first started.!

29
General Anim8or Forum / Re: Anim8orWorld Challenge 2013 - 01
« on: January 15, 2013, 12:52:29 am »
great work Kevin !

30
General Anim8or Forum / Re: I accidentally deleted 2 or 3 accounts !!!
« on: December 05, 2012, 03:32:00 am »
75-100 spam accounts per day?
gah, that must drive you crazy!

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