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Messages - Tof

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Anim8or Challenges / Re: Challenge #15: ...and then there was light.
« on: March 30, 2010, 10:15:01 pm »
Nice start everyone!
Here are my final render and my printscreen (cameraview complete, front view to show lights and camera, AO pass, and the one shot render color - shadows - highlights).
There are two after effects:
first: blending the color render and the AO
second: a little gausian blur to make everything smoother
Now only time for my (real) work to the deadline...Good luck to all

Congratulations $imon and thank you that you show us the way to follow! Your amazing works give me inspiration and make me go forward 8)

Anim8or Challenges / Re: Challenge #15: ...and then there was light.
« on: March 29, 2010, 08:44:21 pm »
A new render with other settings and some adds...I think this one is a little better, can you say me what you think?

Anim8or Challenges / Re: Challenge #15: ...and then there was light.
« on: March 28, 2010, 10:00:18 pm »
Well, really no time to play with anim8or but I try to make something with this model I made for a previous challenge... And I'll sleep another day! I start with this, I hope it will not be my final entry (2 local lights + emissive material for the lamp, one infinite light to illuminate the glow, render with the scanline, the base of the lamp cast shadows)

Anim8or Challenges / Re: Challenge #13: D-D-D-DRAGON!
« on: February 11, 2010, 01:20:07 am »
Wow, nice success for the dragons, a lot of nice modells here and all so differents!
I have an idea too but no free time... i'll try to start the modelling this weekend and post some progress sunday...
Good luck and fun to everybody.

Since I've been working a lot of hours on my project, I'm very pleased with this success and I am grateful for the comments and voting.
Congratulations Janro for your entry, it is a great work (more creative than my one and your charachter looks cool). I hope to see other of your works here (this one was the first?)

Anim8or Challenges / Re: Challenge suggestions.
« on: January 12, 2010, 06:43:39 pm »
I think it has not yet been said (and made): simply a vehicle (car, train, airplane or everything you want)

Anim8or Challenges / Re: Challenge #12: Super-Duper Simple Machine
« on: January 11, 2010, 08:05:14 pm »
So, here is my final render ("Between")

Now I'm going to bed because tomorow I have a lot of work...and I think no more time for anim8or the next weeks (but for voting, yes).
Thank you Raxx for this challenge, it was pleasant and I have learnt a lot of new things.
Salutation to everybody, I hope to come back for a new challenge as soon as possible.

Anim8or Challenges / Re: Challenge #12: Super-Duper Simple Machine
« on: January 11, 2010, 07:08:05 pm »
"but the color of render is for be IN DARK like be?
not is better if you BRIGHT the image?"

Hello Neirao, I'm glad that you like my (big piece of) work, thank you.
For the color, on my monitor, the lighting of my render looks +/- like I wanted (autumn cloudy day with some sun rays, on my computer, the image you made seems like a sunny summer day 8))
But on the computer of my brother, it's really too dark...(same screen settings, brightness 50%, contrast 50%, RGB Auto)
Can the other viewers say how they see my final render? (and what are the settings they use for the monitor)

Anim8or Challenges / Re: Challenge #12: Super-Duper Simple Machine
« on: January 11, 2010, 10:57:36 am »
Thank you Raxx, for the comments and for the tip over Photobucket...and I have discover I can modify or remove my messages on the forum (Haha ;D).
Hey, my machine is not complicated, it's only a wehl, and it simply turns with the stream of the river... ;)
Janro, nice work and super idea, it seems like you have a nice humor!
And, a last thing, where is Headwax's work?

Anim8or Challenges / Re: Challenge #12: Super-Duper Simple Machine
« on: January 10, 2010, 12:22:23 pm »
My picture on photobucket, I hope it works, it's first time I try this...
If it works:
- modelling in anim8or
- UV mapping in Lithunwrap
- adding grass and drops with Nicke's plugin (Mesh2Mesh)
- UV map painting with Artweaver
- Ajusting the materials to fit the best with the backgroung (photo of Holidays in France, Luberon...) - Render in Anim8or (applying the advices of Kubajz to cut down the render times, it has taken only 3 hours)
- Adding blur with aniM!or and Artweaver (Depht channel - Image blending)

Anim8or Challenges / Re: Challenge #12: Super-Duper Simple Machine
« on: January 08, 2010, 06:20:47 am »
I cannot send or see the something wrong on the forum or in my computer?

Anim8or Challenges / Re: Challenge #12: Super-Duper Simple Machine
« on: December 30, 2009, 02:53:04 am »
Here is my progress for this challenge.
I try to make a Noria. modelling and UVMapping of the weehl are quite finiched (just to add a few parts and adjust them). Now modelling the base, and later, to texture it and add an environnement (add water will be difficult I think, but I'll try it!) I hope to see a lot of other projects, but with the holidays, a lot of anim8ors are busy...(for me, it is the only time where I can play with anim8or)

General Anim8or Forum / Re: Helpful Programs?
« on: December 24, 2009, 01:58:51 pm »

Lithunwrap is for making UVMaps (that you can paint as you want, to give to your model personnal textures that fits better as classical textures!) Google it and take a look to the tutorials, you will understand.

Artweaver: it's a painting program (a little difficult to use it but it's free) with it you can:
- paint your UVMaps
- add some after effects to your renders (adjust colors, mix several pictures, add Focal Blur...)

WOW, I've seen a lot of wonderfull works here (I LOVE $imon's Ball, modelling and materials are easy but the result is amazing, respect)
Here is my one, ... after a lot of tests.
The An8 file contains the not yet subdivided model, the "Ball5" picture is the modell subdivided 2 times, and the "Fleur" picture is the texture I used for the Cubemap

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