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Anim8or v0.98 Discussion Forum / Re: suggestion:morph targets in the sequence editor
« on: March 31, 2013, 07:19:42 am »
DeepThought. Obviously i wasn't thinking.
Was just about to start a new an8 file with 'springy'. (WIP forum), and thought 'oh, I cant just import his bounce sequences, coz they use morphs in conjunction with bones.' 
Yea, it took me a while to get the mixture of rig movement and 'morph strength' right, and it is a bit disheartening to have to sort them out again. It would defineately be good if they came with the imported sequence(s).
If having morphs available in sequence mode required too much code or something, i wonder if possibly the sequence could be exported from scene mode.?
The sequence keys are there, and the morph keys would be there as well. Its not like exporting a whole scene, but rather, just the sequence keys AND morph keys. (and possibly figure).
That would possibly be a good plan, and although you still couldn't access morphs in sequence mode, you could add them in scene mode and then save/export the modified sequence from there.
Possibly, to re-use, you would have to import that sequence directly into scene mode, for the morph keys to be recognised. (because they wouldn't be recognised in sequence mode.
The mind boggles....oooh,.......... i like it !!


Yea, it took me a while to get the mixture of rig movement and 'morph strength' right, and it is a bit disheartening to have to sort them out again. It would defineately be good if they came with the imported sequence(s).
If having morphs available in sequence mode required too much code or something, i wonder if possibly the sequence could be exported from scene mode.?
The sequence keys are there, and the morph keys would be there as well. Its not like exporting a whole scene, but rather, just the sequence keys AND morph keys. (and possibly figure).
That would possibly be a good plan, and although you still couldn't access morphs in sequence mode, you could add them in scene mode and then save/export the modified sequence from there.
Possibly, to re-use, you would have to import that sequence directly into scene mode, for the morph keys to be recognised. (because they wouldn't be recognised in sequence mode.
The mind boggles....oooh,.......... i like it !!
