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Messages - johnar

Pages: 1 ... 53 54 [55]
General Anim8or Forum / Re: Managing Large Projects.
« on: February 22, 2009, 11:49:58 pm »
Just a thought here.
 I wonder what post editing software you are using, and does it have a 'chromokeying' function.
 If so, that can be very handy when working with large projects.
 Not so much to help keep things in order, but to give your PC less work.

 At the moment i'm working on something that is pretty large. My biggest problem is wheteher my computer can handle rendering some scenes, with multiple characters.
 One way i've found to lessen the load is by rendering the scene in more than 1 take, with a greenscreen background. (for chromokeying).

eg: 2 people walking through park, with other characters doing things all around them.
 1) render the 2 characters walking.
 2) render the other characters doing their thing.
 3)render background, and anything else that needs adding
 4) overlap the scenes in a video editing program, so that all is visible at the same time. (chromokeying).

 Its not right for all big scenes, but i find that when i can use this method, it makes some scenes possible, which otherwise my computer would really struggle with.
 Just a thought.  ;)

Finished Works and Works in Progress / Re: Lip Sync on Animanon
« on: February 21, 2009, 03:29:33 am »
 Thats excellent. After all, it is a robot. :)

 Nice one DreadKB

Finished Works and Works in Progress / Re: Lip syncs
« on: February 21, 2009, 03:25:31 am »
  Hello AirAKose. :)

 Keep at it. ;)

 You might want to try adding some more mouth shapes.
 A Smile is always a good one. :). I see you have a wink there.
 How about 'O' and 'F'.
  You can do a lot with those.
 I don't have sound at this computer. Are you syncing to a soundtrack?

  Good luck with it. I get a real buzz out of being able to get my characters to talk. or sing. ;)

General Anim8or Forum / Re: strange problem
« on: February 21, 2009, 03:10:55 am »
 The green is the 'X' axis.
 If you can right click and spin the bone around around, then thats the 'Y' axis working as well.
 Double check that you have no tick in the 'Locked' box, for your purple, 'Z' axis.
 If you are completely sure that 'Z' isn't locked, then change view slightly, as described by rellik 420.

 btw: the 'Ctrl+R thingy' is the 'arc rotate tool'. ;)

General Anim8or Forum / Re: Basic walk sequence video tutorial.
« on: February 12, 2009, 10:52:08 pm »
 Thanks for your feedback falloffalot.
(Love that name, had a skateboard myself.  Felloffalot.) :)

 dajean:  I'll need to organize somewhere online to make it available for download. This could prove to be a bit tricky, as my internet time is extremely limited, and i don't have anything set up.
 (i did have, but that was a few years ago now)
 I'll see what i can do, when i get a chance.

 If anyone has any ideas...?

General Anim8or Forum / Re: Basic walk sequence video tutorial.
« on: February 10, 2009, 09:05:30 pm »

 Thanks guys.

 I've fixed the audio problem., so now there's sound.
 Have replaced the link in my first post.

 Hiho: You are more than welcome to do that. I would be gratefull if you could.   ;)

  Thanks again.

 I'm thinking i'll do another one. Not 100% sure on the topic yet.

 But, I'm out of time for now.

 Till l8er then.



General Anim8or Forum / Basic walk sequence video tutorial.
« on: February 09, 2009, 11:33:59 pm »
  If you're wanting to get your character walking, this video may be of some help.
 Some notes:
 -walking has a pattern. The pattern can be easilly established in a walk 'sequence'
 ie:     start - right leg fwd, left arm fwd, right arm back.
      middle - left leg fwd, right arm fwd, left arm back
           end - right leg fwd, left arm fwd, right arm back.*
(*exactly the same as the start. copy first frame, paste to last frame)

There are 2 main 'mid-transition' frames, located half way before the middle frame, and again halfway after the middle frame.

On a line it would look like this.

 Start pose ---- mid transition pose ---- middle pose  ----- mid transition pose ---- End pose.

 The end pose is identical to the start pose. (copy first frame, paste to last frame)
 The middle pose is the reverse of the start and end poses.
 The mid-transition poses have an easy formula to complete the sequence.
 (front leg down, back leg up), as shown in the video.

 The video deals with arms, legs and 'lift'.
 Once you have a clear understanding of the 'Pattern', then it becomes easy to add other movements. Neck, Spine, hands etc

 Anyway, enough of the blabber.
 I hope you enjoy.
  Heres the Link.  :)

 Other stuff:

General Anim8or Forum / Re: how to find morph targets in the scene editor
« on: January 26, 2009, 07:07:04 am »
 Sometimes, moreso with figures, the morph targets don't show straight away.
 Another way of bringing them into scene mode is by adding the 'object' to scene mode, then deleting it straight away. (edit-delete elements).

 ie: the object ,which contains the morph targets, and which you originally added to your figure.  ;)

General Anim8or Forum / Re: Hello and some old Tuts
« on: January 07, 2009, 06:29:32 am »

kreator. Hello to you too. :) Kiwiland is pretty much as it was last year, except we have a new Prime minister.
 No noticable changes yet, except that things are getting pretty darn expensive.
 Good to see you still around. Will talk another time. :)

 Hey, hey, hiho! :) thanks for the gidday. You too. :D

ENSONIQ5. I saw 'eraserman'. Absoloutely cool. Awesomely well done. Keep up the good stuff. :)

VBSmiles. And welcome back to you too. :). Anim8or is coming along nicely. Steve is doing some awesome stuff with it. I notice things like scroll bar, and able to export sequences!!. (Nice stuff Steve! :) )  I always like to see what type of effects you're coming up with in anim8or. Its something i don't really play with a lot.

 Thanks for the welcome back guys.

 I was wondering. Has anybody made a 'walk' tutorial while i've been away. ?

 Was thinking about having a go at making one.
 It really sucks not having the internet at home.
 Time, (money), runs out so quick at the internet cafe. I haven't really been able to hav a good look around yet, and meaning to check out Anim-Anon as well. (and cg nation).

 But, will do, just a.s.a.p.

 Till l8er
talk with you then. :)


Finished Works and Works in Progress / Latest music vid and some oldies
« on: January 03, 2009, 02:05:07 am »

 My latest music vid is called waterfall.

and heres some older ones.

Odd couple sing pheobe snow

The gang sing from sha na na

The phone


Froyd plays Paul Mcartney

Froyd Plays John Lennon


 Hope you enjoy. :)

General Anim8or Forum / Hello and some old Tuts
« on: January 03, 2009, 02:02:33 am »
Hello fellow anim8ors. , and best wishes to all for a happy 2009. :)
 I've been away from here for quite a while now, the only reason being that i don't have an internet connection at home. I did try to keep involved with the .an8 forums, but it just became too difficult to remain as an active member of the anim8or community.
 Anyway, i still don't have an internet connection, but have made a new years resoloution to get back here at least 2 or 3 times a week. (internet cafe).
  I'm interested in helping out as best i can, but ask that you remember my internet situation, and understand that any replies from me may not be 'instant'.
 My thoughts on Anim8or are these. "It rocks!, it rocks!, it rocks!" :)
 If you're a newbie, stick at it. If you're not a newbie, then you are already sticking at it, and thats cool to see.
 I know some of you, (hello friends!), and hope to get to know some more of you over time.
 While cleaning up an old hard-drive recently, i found a couple of old video-tutorials which i made back in 2005. (anim8or v0.95).
 They may be helpfull, or they may not be, but i've uploaded them onto youtube and have supplied the links below.

 This one is an introduction to morphing:

And this one is some basics on a bouncing ball:

 My latest short video is a music clip, and i'll post the link in 'finished works/works in progress' forum.

  I'm out of time. :(
 Keep well, and keep focused.
 Goodbye for now.

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