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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Messages - johnar

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811
 Will try 2 get back more often this year.  Hav got home access to internet now, but at $5 per hour it not always possible.  Hav been doin other things, (offline), but think Anim8or a lot. Good job hangin in here. Cheers.  ;)

812
 Best wishes to everyone for 2012. :)
 

813
 Hi there Bernie Coombs,
 I'd be interested. you can email me at johnar46@hotmail.com :)
 (Hi all.:) Havn't deserted. Still no decent home internet connection)

814
General Anim8or Forum / Re: these eyelids are driving me CRAZY
« on: October 18, 2010, 04:04:46 am »
 Hi there. :)
 Been moving house, and havn't been around lately.
 Was just wondering. Wouldn't morph targets perhaps be an easier way to move eyelids?

815
Anim8or Challenges / Re: [ COMPLETE ] Challenge #20: Chain reaction
« on: September 01, 2010, 07:30:43 pm »
 Congrats ENSONIQ, and well deserved. :)
 You too janro, your animations are really cool. ;)

 I've got an idea, but will post in 'challenge suggestions'.
 Thanks for the votes. I think the results were pretty well spot on. Cheers.
 :)

816
Anim8or Challenges / Re: Challenge #20: Chain reaction
« on: August 22, 2010, 10:54:10 pm »
 Hi janro,
 Just watched your short vid, Congrats.! Really well done.
 Hav you added a blur to the ball.? Looks cool and, as ENSONIQ5 has already said, "Nice original idea and the animation very well choreographed, seriously impressive work." ;)       
Very well done. :)

817
General Anim8or Forum / Re: "The magic that is 1.0"
« on: August 22, 2010, 06:34:56 am »
Even 'as is', anim8or has enough to keep me busy, and happy, for a long, long time.
 Updates are always a welcome bonus, but don't let the 'apprehension of their arrival' cloud the fact that theres plenty to 'learn and do' with what we already have. ;)

818
Anim8or Challenges / Re: Challenge #20: Chain reaction
« on: August 22, 2010, 06:17:42 am »
Thanks guys.
 Janro: Will be another day b4 i can get to a computer to watch yours, but will do a.s.a.p., and will comment then. Am looking fwd to checking it out.
 Thanks.
 :)

819
Anim8or Challenges / Re: Challenge #20: Chain reaction
« on: August 21, 2010, 09:14:26 am »
Yeah. Me too actually, (love complex mechanics), as far back as  'Professor Brainstorm' books. lol
( Perpetual motion machines are especially cool to make). ;)
 Speaking of rendering out short sections, yeah, i totally agree. Its the thing really.
Defineately a time thing. You did well getting it working though.
 Thanks for the comments ENSONIQ5.
Cheers.
 

820
Anim8or Challenges / Re: Challenge #20: Chain reaction
« on: August 21, 2010, 01:25:04 am »
 Ok. Heres mine. :D



 Could've used a few tweaks, (lots really), but thats it.

ENSONIQ5: That was really cool. I initially thought 'MouseTrap', (if you remember that game), but yours had a lot more to it. Really cool.  Must've taken a while. ;)
 I used a figure for my 'dominoes'. You probly did too?.
 It may have just been because of the streaming, but some places seemed to run a little slow.?
 Anyway, gr8 job. :) I might hav to vote for yours. ;)
 :)

821
General Anim8or Forum / Re: New game
« on: August 20, 2010, 05:36:03 am »
davygravy. Just a note. That message isn't an anim8or error. Theres more in the manual about that. ;)

822
General Anim8or Forum / Re: Rendering a wireframe???
« on: August 20, 2010, 05:30:55 am »
 Screen capture program.
 I use 'Snagit'.  (google)  :)

823
Anim8or Challenges / Re: Challenge #20: Chain reaction
« on: August 20, 2010, 05:28:36 am »
 Will get an opportunity to watch 2moro when i go down town to post mine.
 I'll need to finish my animation now, and just some sound effects to go.
 Will post within 24 hours. :)

824
General Anim8or Forum / Re: need help with Keys
« on: August 18, 2010, 03:25:30 am »
 To select 1 key, select the corresponding name down the left side of the timetrack.

  We are your friends, but so is the manual. :)
 Its worth a look in there. ;)
 

825
General Anim8or Forum / Re: Rigging- and skinning problem
« on: August 18, 2010, 03:11:57 am »
Nice one lynn22. :)

Maximlianibus: Another thing to check is that the bone is actually inside your object. Check from side view.
 Might sound obvious, but check, if you havent already.
 Otherwise, sounds like you've nearly got it. (see lynn22's last post). ;)

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