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Topics - CoriDavis

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General Anim8or Forum / Annoying problem in scene mode
« on: April 14, 2011, 11:03:50 pm »
Well, I've been having this problem for quite a while now, but always found a way around it. but now it's just getting on my nerves.
So I make two key frames, but in between those frames it doesn't do what I want it to do.

For example, in my 2-second clip for the "Don't Forget" Collab, my character is stroking her horse's nose.  I made a key for the hand high up on the nose, and a key for the hand lower. But instead of the hand moving down the way it should, it moves Up and THEN down, and there are no keys telling it to do that!

Another example was when I made the camera move around the ship in that video after I made it.  I had the camera set on "face target" and had it move around the ship, but in the first frames, the camera turned around backwards, then turned back around and did what it was supposed to.  I had to completely cut out those first frames because there was no way around it.

Also when I tried to test the flag, the camera was supposed to remain stationary, I had two keys telling it to stay in that one spot until it was supposed to move, but No.  it moves up then moves down when it's supposed to.

What is going on!?

Finished Works and Works in Progress / The Kitties
« on: April 05, 2011, 09:25:22 pm »
I thought I might as well share my new project that is being put together.  It started a while back when me and one of my good friends were playing a story game.  I write a few sentences, she writes a few sentences, ect. and it turned into a very great story.  
It's not as cute and cuddly as you might think... My friend absolutely LOVES horror movies and is obsessed with anything creepy and scary, or sometimes twisted.  So you can imagine that cute and cuddly takes a very sharp turn.  When we wrote this story, I was about halfway through my pirate project and said "You know what? This story turned out so amazing, when I finish my project, I should TOTALLY animate it!".
As it turns out, I'm pretty much done with my pirate project and have been working on this Kitties project on the side while I wait for rendering and forum posts.  I will post WIP pics and such soon. Meanwhile, you can read the story here:

PS. To relieve some fears, there will be no blood in the movie. Not that blood bothers me or anything... it's just I don't think I can model it.

Edit: Here is my first WIP picture. The only part I have modeled so far is the Creature.  I'm using the creature model to make the run and walk cycles, because I'm planning to use a copy of the same figure to make the cat figures. that way I won't have to make a billion sequences.

General Anim8or Forum / New Youtube Account just for Anim8or videos
« on: February 21, 2011, 05:01:44 pm »
Last night I made a new Youtube account just for my Anim8or videos and seperate from my old crap videos and the videos my friend uploaded on my account.
I also redid the Ar an Scáth Productions logo and Edited my Cursed Horse video by adding the new logo and reorganized the "thanks" credits better.

General Anim8or Forum / My bumpmap is upside down! ):
« on: January 29, 2011, 07:05:41 pm »
I tried everything to fix it. is my only option to turn one of my picture files upside down?


And it's supposed to be my face!!!!

(I attached it for when the Tinypic image expires)

Finished Works and Works in Progress / Yo-ho-ho!
« on: January 11, 2011, 12:03:57 am »
Long ago, A group of pirates sailed the seven seas.  Pirates of my fantasy, the Marcaigh!

This is their ship, The Black Stallion

Obvious to see, there are some things I haven't added yet, such as ropes, windows, cannon-doors.  All will be added soon, though it'll raise my poly-count extrememly.  the details on this were done with Bumpmaps, and a lot of you will probably recognize that famous, default, sunset sample picture that I used for the background.

Finished Works and Works in Progress / Attention VeggieTales fans!
« on: December 12, 2010, 02:47:08 am »
Yes i'm taking a break from my big project.  I was inspired by my Facebook friends to make this little guy...

Honestly, who doesn't love those sheep that tip over!?!

General Anim8or Forum / Glowing
« on: November 03, 2010, 07:36:42 pm »
So I read the lighting tutorial on how to make things glow, but i'm confused. Are all those "filters" just objects? if so what do I do to them to achieve the glow effect? is there a seperate tutorial on how to make those?

General Anim8or Forum / another teeny tiny question
« on: October 29, 2010, 10:37:57 pm »
So i'm in scene mod and i'm trying to get a certain bone to move in the Y axis.  It's added a controller for the X axis, but how do I get it to add a controller for the Y axis? or even the Z axis for that matter

General Anim8or Forum / is there ANY way to get rid of "missing objects"?
« on: October 20, 2010, 09:59:15 pm »
This is getting really annoying, first there were only 50-something because I imported the skeleton from the cursed horse, but now there's 115!  I imported again so I could make another character! is there any way possible to make it stop giving me that notification?

General Anim8or Forum / these eyelids are driving me CRAZY
« on: October 16, 2010, 10:03:54 pm »
Ok, now i'm having even more problems.  I made my blink sequence with the eyelids, it looks perfect in sequence mode, but look what happens in scene mode
Yes, the bones are moving exactly how they're supposed to be, everything is working perfectly except the eyelid won't move with the bone in scene mode and I don't know why
I Just tried deleting the figure and putting it back, no luck.  where the eye is supposed to be completely closed, the half-circle is floating above the head.

Someone PLEASE help me out here?

General Anim8or Forum / small question
« on: October 02, 2010, 08:30:24 pm »
Can someone show me to, or give me the link to the topic/post where that hair script is? I can't seem to find it.
Also, with hair, will it take longer to render that way?

General Anim8or Forum / need help skinning
« on: September 14, 2010, 09:20:34 pm »
I'm trying to skin my object using weights, but i'm having trouble with it.  I keep getting the message that says "the bone must be a descendent of the bone the object is attatched to" or something, and the only way i'll be able to do it is if I can attach the object to the root bone, but it won't let me do that either. can someone help me out?

Anim8or v0.98 Discussion Forum / Another feature request
« on: August 27, 2010, 10:34:04 pm »
I think it would be helpful to have a Cut-away view tool in object mode.  it would be helpful in making models that might have nostrils or eye sockets as it would make it easier to make the round edges from the inside.

(I am semi-new, so I haven't learned everything about Anim8or yet.  If this already exists, please let me know.)

Finished Works and Works in Progress / My new project
« on: August 27, 2010, 06:41:20 pm »
As you might have heard me say, i'm going to start a new project.  this time it will be a movie based on a book I wrote.  it will take a very long time, but I'm going to make the movie in chapters and upload to Youtube individually.

The book is called The Mare of the Midnight Star (yes, i'm really into horses)  It's not the most amazing or original thing around, so i'm not going to brag and leave myself open to put-downs.  Anyway, the story is about a horse named Shadow Runner who loses her mother (who was the herd leader) in the beginning, forcing her to be the next leader.  She tries to get a guy-horse and fails, and she meets the bad guy who's a cougar named Marfóir.  then she meets another stallion who falls in love with her, blah, blah, blah.

The main plot i guess is that she doesn't know it, but she's actually born with a power.  She's one of six horses that are called "the horses of the six powers". so yeah, sort of fantasy that's probably been done before.  The story takes place in Ireland so there's lots of hills and cliffs and oceans and stuff.

Anyway, here's what i've started with, these are my reference pictures. it's actually an old Barbie horse with it's leg broken off... but it doesn't move, so it's good for refs!

A full head should be easier than a skull, am I right?

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