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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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 21 
 on: October 04, 2019, 10:23:14 am 
Started by steved - Last post by Kevin Gales
I am sure you will understand the flow...if you don't get it...maybe I'll do a video tut...
Well don't hesitate to let me know if you're struggling....let's hope I won't be deleted like my previous account.. :'(

 22 
 on: October 04, 2019, 04:15:25 am 
Started by steved - Last post by steved
Hello kevin,

Yes that's what I would like do. I've been experimenting with the warp modifier using
bend, twist etc. with a cylinder and some extruded text but I've really got nothing
to work like you've shown. I can't even get the text to the proper curative of the
cylinder:( :). Any suggestions you have would be must welcome. How did you construct your example?
Best,
stephen

 23 
 on: October 03, 2019, 11:12:54 am 
Started by steved - Last post by Kevin Gales
If you mean something like as attached...
Well it's possible(for me)...but not always depending on how complex the model is...
What I mean is that there is no straight foward way of doing that...it's like you are trying to simulate physics(wrapping cloth/mesh over the other)

 24 
 on: October 02, 2019, 02:38:14 am 
Started by steved - Last post by steved
Hello everyone,
An anim8or beginner here.
Lets say I have some extruded text or thin cube(neither of which have an initial curvature) and I want to attach/combine it to the curvature of lets say a cylinder shape. I want my text to have the same shape/curvature as what I'm attaching it to.  If anyone could just outline the steps you would follow to do
this I would really appreciate it. And just to make it perhaps a little bit different what about attaching it to a sphere.
Thanks for any pointers you could offer,
stephen

 25 
 on: October 01, 2019, 04:24:28 pm 
Started by Kevin Gales - Last post by olan
its great

 26 
 on: September 30, 2019, 09:25:57 am 
Started by Kevin Gales - Last post by Kevin Gales
So I tried modelling a light weight helicopter...here are the results...
Never mind the rotor...anim8or couldn't create continuous rotations so I had to create some illusion  8)
And a quick animation render


 27 
 on: September 30, 2019, 09:09:00 am 
Started by Kevin Gales - Last post by Kevin Gales
So I created heads in anim8or...that's what they look like..they are based on the same base head

 28 
 on: September 27, 2019, 05:48:17 am 
Started by steved - Last post by johnar
Welcome steved 


 Don't forget about the manual.
http://www.anim8or.com/learn/manual/index.html   


 29 
 on: September 23, 2019, 12:54:17 pm 
Started by Michel Colašo - Last post by ianross
Good work.

 30 
 on: September 23, 2019, 12:09:08 pm 
Started by olan - Last post by olan
made and rendered only with anim8or.specular reflection on material editing tool is helping me alot.

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