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General Anim8or Forum / Hi everyo.. Oh...
« on: August 04, 2026, 04:53:41 pm »
Ah, Anim8or.
My once loved 3D Modeling and animation software of choice. Back when I was a much younger lad. When 3D Studio Max was $3,500 for a single seat license and I hoped to learn 3d on my old Pentium powered PC with 64mb of RAM and a 3DFX Voodoo 3 GPU from Gateway.
I remember being soo enthusiastic about Anim8or I would carry around a copy on a 3.5 inch floppy disk [the thing that looks like the "save" icon for the younger ones.] to school. I would take it to the computer lab or library and run Anim8or and save my .an8 files to the same floppy I had Anim8or on. Oh good times indeed.
Anim8or taught me soo much about 3d modeling and animation when it was all I used into my early adulthood. I have fond memories of being a cringy teen, and interacting with Jeb and Raxx and all the other guys from my time. And Steve. Man, I like so many of the other ADHD individuals that have sought refuge in these hollowed forum walls, have idolized you during that time.
As I can see, the forum is basically non-existent. I check up here and there as most do. But the sun is getting real low around here.
I on the other hand moved on like many who desired more to Blender many years ago. Back in 08-09. And I have built a career around it. I know the insides and outsides of that program and teach it to anyone willing for free. Just because I like to give back to the next young person who desires to learn 3d modeling.
But I still speak fondly of Anim8or. I will keep a download of the latest version of Anim8or around just incase Steve ever decides to sunset this wonderful site. Also Steve, the gist of your hand tutorial I learned when I was 10 is what I have been using as peoples first 3d model when I teach Blender. But each time I do it, I bring up where I originally learned it.
Anyways, I'll check back sometime.
Cheers everyone.
Nate L.
My once loved 3D Modeling and animation software of choice. Back when I was a much younger lad. When 3D Studio Max was $3,500 for a single seat license and I hoped to learn 3d on my old Pentium powered PC with 64mb of RAM and a 3DFX Voodoo 3 GPU from Gateway.
I remember being soo enthusiastic about Anim8or I would carry around a copy on a 3.5 inch floppy disk [the thing that looks like the "save" icon for the younger ones.] to school. I would take it to the computer lab or library and run Anim8or and save my .an8 files to the same floppy I had Anim8or on. Oh good times indeed.
Anim8or taught me soo much about 3d modeling and animation when it was all I used into my early adulthood. I have fond memories of being a cringy teen, and interacting with Jeb and Raxx and all the other guys from my time. And Steve. Man, I like so many of the other ADHD individuals that have sought refuge in these hollowed forum walls, have idolized you during that time.
As I can see, the forum is basically non-existent. I check up here and there as most do. But the sun is getting real low around here.
I on the other hand moved on like many who desired more to Blender many years ago. Back in 08-09. And I have built a career around it. I know the insides and outsides of that program and teach it to anyone willing for free. Just because I like to give back to the next young person who desires to learn 3d modeling.
But I still speak fondly of Anim8or. I will keep a download of the latest version of Anim8or around just incase Steve ever decides to sunset this wonderful site. Also Steve, the gist of your hand tutorial I learned when I was 10 is what I have been using as peoples first 3d model when I teach Blender. But each time I do it, I bring up where I originally learned it.
Anyways, I'll check back sometime.
Cheers everyone.
Nate L.

As for the front on of the face yes it does appear to be too skinny at first for the hat. This is true. But then as you can also see the hat is already to large for his head so it will be loose. So in saying that the head will make shape soon. And his hair will also fill in for some of the space needed for him to wear the huge hat. Im essentially trying to make it proportional from all dimensions.