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Messages - Deepthought

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121
Anim8or v0.98 Discussion Forum / Re: negative texcoords
« on: February 05, 2013, 11:50:44 am »
no idea how to replicate, but here's the file

122
Anim8or v0.98 Discussion Forum / negative texcoords
« on: February 05, 2013, 11:06:55 am »
Just so you know, for some odd reason, anim8or was outputting negative texcoord indices, causing a file read error next time i loaded the file.

123
General Anim8or Forum / merge points and UVs
« on: January 23, 2013, 02:22:32 pm »
what does anim8or do with uvs if i merge points? does it interpolate, or will i have to re-map?

124
Anim8or v0.98 Discussion Forum / feature request: png or tga support
« on: January 04, 2013, 11:02:07 pm »
Could we have support for a texture format with transparency support soon? This will make things much simpler than having to supply a separate alpha map.

125
Finished Works and Works in Progress / lightning gun WIP
« on: January 04, 2013, 09:40:13 pm »
i'm working on a model for a lightning gun from a book. it still needs work and textures, but any thoughts so far?

126
Finished Works and Works in Progress / Re: speeder WIP
« on: December 24, 2012, 08:14:21 pm »
I end up using that quite a lot, to keep things symmetrical. I mirror join, then merge points, and there's the other half of your work DONE!

speaking of subdivision, editing the parameters doesn't seem to affect the number of faces produced.

127
Finished Works and Works in Progress / Re: speeder WIP
« on: December 23, 2012, 10:43:03 pm »
...oh yeah, quick question, deepthought. Is your username a reference to hitchhikers guide to the galaxy? Just wondering...

Yep. That series along with dirk gently is hilarious and NEVER gets old. Glad to see someone who recognizes it.

128
Finished Works and Works in Progress / Re: speeder WIP
« on: December 23, 2012, 10:37:21 pm »
I'll try to get the front a bit smoother. Say, does the current texture look too much like wood?

129
Finished Works and Works in Progress / Re: speeder WIP
« on: December 23, 2012, 08:18:01 pm »
I tried the whole thing. You don't want to know what it ended up looking like.

130
Finished Works and Works in Progress / Re: speeder WIP
« on: December 23, 2012, 08:04:36 pm »
So just subdivide the front part with shift-u?

131
Finished Works and Works in Progress / Re: speeder WIP (almost finished!)
« on: December 13, 2012, 08:21:13 pm »
I've added a texture. now it just needs one thing... A seat!

132
Anim8or Challenges / Re: Challenge #31: Big Brother
« on: December 13, 2012, 06:37:09 pm »
Steve has given us good things when updates come out. Youtube and some other things i could mention cough... micro$soft office cough... just break or hide things.

133
As I was saying, import-based ASL scripting has not been implemented yet in Anim8or. It's on Steve's to-do list, as is integrating ASL into the rest of the editors in Anim8or.
Can't wait for scripting in figure mode. I need something better than copy and paste in notepad to duplicate figures. Or maybe a script for making symmetrical skeletons.

134
Anim8or Challenges / Re: Challenge #31: Big Brother
« on: December 12, 2012, 10:27:50 pm »
Why must people always make changes that totally break the old functionality?

135
Finished Works and Works in Progress / Re: speeder WIP
« on: December 11, 2012, 08:07:23 am »
Here you go

edit: just finished creating a UV map, so i should have it textured soon.

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