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Finished Works and Works in Progress / Re: My new eye technique: actual eye *balls* on anime heads
« on: January 26, 2014, 03:59:49 pm »
Haha. Sorry about that. What I meant to say was - if you were to look at the typical way that facial construction is carried out a person would use "edge loops". Your method is different. I was just wondering if you didn't pick up any problems with your mesh deforming undesirably when trying to animate it? Hope it makes more sense this time! Haha