Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  


Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - KyleSan

Pages: 1 2 3 [4]
Finished Works and Works in Progress / Re: Joan of Arc
« on: August 17, 2013, 07:06:00 am »
Cooldude234: I shouldn't actually call it an office. Its more of a pit stop for my pitiful lunchtimes lol.

Davdud101: Thanks for the insight. My next step after re-texturing will be trying to redo the eyelashes. Thanks for your input, I'll most definitely have a look at it.

Alright so I did as suggested and had a look at 3/4 views and different references and had another go at making the head look better. I found so many problems with it but the learning curve continues. I've attached pictures of the progress so far. I'm having trouble with the eyes again. I believe the eyes to be in proportion with the face now but the area underneath the eyes just doesn't seem right... I can't figure it out. Or is it just me? I would highly appreciate any input you guys would be willing to offer. The problem is seriously visible when you do a quick render so I've attached that also.

Finished Works and Works in Progress / Re: Joan of Arc
« on: August 17, 2013, 01:48:58 am »
Thanks for the input cooldude234! I get what you mean when you say that final fantasy isn't realistic but in terms of proportions I might not have exaggerated enough. When compared to the majority of the CG films out there, the characters are generally styled as cartoonish and disproportionate to accentuate certain attributes of the characters. Where as the CG Resident Evil and Final Fantasy movies - however Anime-ish, seem to rely on generally accurate human proportions. That's just my experience though. Also I appreciate your input, thanks again.

I've compiled a couple of pics and I'd appreciate it if you guys could offer some CC. 1st was the proposed method of fixing the picture once I'd found decent reference pictures as cooldude234 suggested. Also then I attached the before and after pictures once I had made some changes (both wireframe and solid).

Only problem is that I've had to move my office and am no longer on a decent internet connection so I've been making due with my phone. Having some trouble attaching photos though but I'll figure something out.

Thanks once again for the CC , I do appreciate it.

EDIT: success! Pictures attached

Finished Works and Works in Progress / Re: Joan of Arc
« on: August 16, 2013, 02:37:53 pm »
Hey guys. Thanks for the CC! Its such a great learning curve. I'm picking up what you guys are putting down, haha. Come to think of it, when the face shape 1st started becoming an issue I went looking at some pictures online and the pictures I chose to reference were obviously the very skinny, photoshopped, super model type woman and that's why I couldn't figure it out.

Rest assured that I am having another look at the head and that I intend to revise it. I must admit however that when making the subtle adjustments I've done so far, I've noticed many flaws in my mesh. I'm at odds with modeling the head from scratch again. Practice makes perfect!

I wouldn't be lying if I said my ultimate goal as an anim8or would eventually be able to make flawless, anatomically accurate models as observed in the Final Fantasy series or similar. To achieve this, practice is essential. The more realistic, the better. You must have a goal or else you'll just wander aimlessly.

I previously tried using the Phur plug in to make her eye lashes and hair. I didn't have much luck however. But I'm sure with more time, I'd get the feel of it and make it work.
 I must agree with the bump map however, it doesn't suffice.

I admit though that the learning with transparency maps was a load of fun and the results were very pleasing but once again they have their flaws. They are inexpensive in terms of both rendering and modeling time, however they lack depth, realism and the ability to cast shadows correctly. I realize that they are not ideal for this specific application but I will however revisit them when I do her hair. I've seem some great results using transmaps for hair.
Thanks for the input once again and expect an update!

Finished Works and Works in Progress / Re: Joan of Arc
« on: August 13, 2013, 09:22:09 am »
Thanks for the input johnar. I appreciate the vote of confidence. I've running through your youtube channel and found your video of Paul McCartney excellent. The lip-syncing is flawless. I'll be needing your, and the other members, opinions sometime in the future, because once I'm satisfied with the results of the face, I'll be animating her. I've recoloured her tear ducts and added a bit more of a spec value.

I've tried modifying the shape of the face somehow to make her look better, but with every try she just ends up looking like a man haha. I'll keep at it and maybe get some results soon.

Finished Works and Works in Progress / Re: Joan of Arc
« on: August 13, 2013, 06:19:31 am »
cooldude234, thanks for the input. With all the CC it just keeps looking better and better. I see what you mean about the head. When using the reference pictures provided with the tutorial you kind of shift your mind to thinking that those shapes are okay, but after some reflection you come to see that it is a very unbelievable shape for a head. Im having another look at the shape and after some remodelling I'll give another update.

johnar, thanks for the welcoming. I did some googleing and realized that the previous shape of the tear duct would only be applicable if she had a tear duct infection lol. I revised it and reshaped it. Struggling to get it to look like the real thing but I attached an update of the progress so far.

I also changed the eye texture to something more realistic, a new iris and some subtle vein textures. Im a bit at odds with if the vein texture is enough... When playing around with the texture and adding more veins she looks more hungover than what I had origionally anticipated haha.

Its great to have such experienced anim8ors helping me along. Thanks for the input.

Finished Works and Works in Progress / Re: Joan of Arc
« on: August 13, 2013, 02:29:49 am »
Please excuse the double post.

I had a look at the eye situation and found a couple things out.

I didnít do my research for eye references efficiently enough so I remodelled the eye. Please have a look guys and let me know what you think. Practice makes perfect and I'm here to learn. The shape if the eye was way out and also the size of the iris. I tried to refit the eye to look proportionate to the face.

I attached a picture of the old eye vs the new eye.

Thanks guys! loving the new emoticons ;D :P

Finished Works and Works in Progress / Re: Joan of Arc
« on: August 13, 2013, 12:55:57 am »
I get what youre trying to say. No the 1st model is mine, I just followed a tutorial in making it. Having a good look at it I see that her eyelids dont cover enough of the eye, could this maybe be the problem? - making the eyes look all bulgy. I'll work on it and get back to you.

Finished Works and Works in Progress / Re: Joan of Arc
« on: August 13, 2013, 12:15:31 am »
Hi, cooldude234. Thanks! I wish I could take credit but seeing as its a tutorial that would be inappropriate. But no worries, as soon as Ive squeezed all the learning I can out of this project I'll definately be posting something origional.

Creepy you say? Could it be because she doesn't have hair in this picture?

Finished Works and Works in Progress / Re: Joan of Arc
« on: August 12, 2013, 01:03:28 am »
Ah, Im glad the forum is up and running again.
$imon I attached a picture of the face redone. Is it more of what you had in mind?

I also went ahead and textured the face. Any tips anyone would have to maybe improve the texture? Also, I used a bumpmap to try make her eyebrows not look so flat, but I'm not sure if I'm happy with the results though... any input would be appreciated.

Thanks Crashdrive and davdud101 for the kind words.

Finished Works and Works in Progress / Joan of Arc
« on: August 05, 2013, 12:50:38 pm »
Hello Anim8or Community,

Im new to the forums and have lately been taking Anim8or very seriously. I did the usual beginner thing and tried tutorials and read the forums and all that. I've recently done the very popular "Joan of Arc" Tutorial and completed the modelling. The next stage of course is the texturing but before I continue I want to make sure that the model has been scrutinized by more experienced eyes. Please offer your CC and opinions. Also, please pay special attention to the edgeloops on the face. I intend to animate with this model once the texturing is done and I would appreciate any insight you have into edge loops. I'm here to learn.

The attached picture was scanline rendered.

Thanks in advance! Great team you guys have got going here.

Only a pleasure. Could I suggest giving the manual a look over?

This specific topic is covered under the "Mesh vs. Panametric Shapes" section.

When in doubt read the manual haha.

Hi there,

You'll have to select the shape you want to edit in Object/Edit mode. Then Build>Convert to Mesh.

When you go to Object/Point Edit mode you should be able to see and select the individual points and edit then as you want.

Pages: 1 2 3 [4]