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Anim8or v0.98 Discussion Forum / Re: [Bug Report] - Switching to Sequence Mode or Scene Mode Crashes Anim8or
« on: November 17, 2014, 01:06:22 pm »
No clue for the why at this side. (Although I seems to vague remember some similar (general)issue.)
Anyway. Confirming this one for 1129, although at this end its the returning to Figure mode that triggers the crash. [XP]
- Load example file. (with the framerate{0} part fixed.)
- Switch to Figure mode.
- just in case: Flat-view + "Flat Outline" enabled.
- Activate Multi-Bone Skin.
- Click Mesh.
- Switch to other mode, and back to Figure mode.
* Crash.
(Disabling "Flat outline"/"Smooth Outline" seems to prevent the crash.)
edit:
---------------------------
System Information ...
---------------------------
OpenGL Vendor: Intel
OpenGL Renderer: Intel 915G
OpenGL Version: 1.4.0 - Build 7.14.10.4764
OS Version: Windows XP Service Pack 3 (5.1) build 2600
---------------------------
Edits:
Backtrack: Issue turned up between build 1061 .. 1066
Using Flat view and Flat outlines in Figure mode seems to be part of the triggers.
Anyway. Confirming this one for 1129, although at this end its the returning to Figure mode that triggers the crash. [XP]
- Load example file. (with the framerate{0} part fixed.)
- Switch to Figure mode.
- just in case: Flat-view + "Flat Outline" enabled.
- Activate Multi-Bone Skin.
- Click Mesh.
- Switch to other mode, and back to Figure mode.
* Crash.
(Disabling "Flat outline"/"Smooth Outline" seems to prevent the crash.)
edit:
---------------------------
System Information ...
---------------------------
OpenGL Vendor: Intel
OpenGL Renderer: Intel 915G
OpenGL Version: 1.4.0 - Build 7.14.10.4764
OS Version: Windows XP Service Pack 3 (5.1) build 2600
---------------------------
Edits:
Backtrack: Issue turned up between build 1061 .. 1066
Using Flat view and Flat outlines in Figure mode seems to be part of the triggers.