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Messages - blazecon0

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31
Anim8or Challenges / Re: Challenge #21: Dinner is served
« on: September 02, 2010, 09:07:45 pm »
yay :D this will be the first challenge i participate in ^_^
ive already got a good idea for this 1

32
i gotta agree with krea here. we are a community of 3D artist FIRST, anim8or users SECOND. roger, like us, is a 3D artist first, so i have to disagree with anyone who would have this thread removed. a lot of tricks and methods, used by other other ppl with other 3D software, are just as useful in anim8or.
also i would like to encourage roger to continue using this forum, but i would also like to suggest that you do learn a bit of anim8or ;)

33
thoes are some big tanks :o are they realy that big? what would something like that hold?anyway, its coming along nicely, and i hope textures arnt to hard on the stuff im givin you :p as ive said, im not very good at textures :p
i tryed to make a dusty window texture for the shack..didnt quite work out:p

34
Anim8or Challenges / Re: Challenge suggestions.
« on: September 01, 2010, 08:18:24 pm »
how bout: render of your own vehicle :)
obviously this would be harder for some more than others, but i think it would be fun ^^

35
General Anim8or Forum / Re: thanx steve
« on: September 01, 2010, 10:20:22 am »
woot for steve ^^ this program is the sole reason that i am were i am ^^ blender confuses me :p
keep up the great work, cause even after im using big expensive programs for pro level modeling, this lightweight program will forever be on my jumpdrive, ready to help me kik sum @$$ !
cheers :D

36
cool, after i get this house done (which i think is coming along nicely ^_^) im going to try the whale skellie :) unless there’s something else that needs immediate attention, if so, tell me.

37
hmm, try to speckle it with some orange like colors. also when rust gets on larger objects (like a tank) it has a runny effect... ill try to find a pik to show what i meen

38
Finished Works and Works in Progress / Re: My new project
« on: August 31, 2010, 06:12:00 pm »
save save save! you can never save 2 much!
if it ever starts actin funny, save it, close it, reload it!
hope you can make it back just as well or better;)

39
i do like that last 1 ^^ ive already learned a thing or 2 from this, hopefuly as i keep pumpin out models you will keep givin me stuff to do :)
so how are those mods coming along?

40
i was more focused on the inner area were things are a bit more orderly :p thats alright tho,  ive never tried makin stuff look ruined, so ill probably learn a thing or 2 makin this next 1 ^^

edit: im going to try for something like that last pik

41
aww, but ive already got sum fancy stairs and a chandaleir with over 10800 faces XD
ill just keep the chandaleir and work on a new house for ya, anything in particular that your wanting? my 'doin what i want' tends to end up like the chandaleir: realy cool but WAY to many faces. its cause i go "hmm, thats cool... but now its even cooler!" and then i repeat :p even if you have to tell me what NOT to make, tell me something, its hard to give you what you want without any guidelines.
oh and ill post a pik of my 10k collection of spikes and bars later :p

42
i got somethin else for ya soon, im makin a big mansion for the boss (or who ever you decide) to live in ^^ im setting it up like a stealth mission level, so its goin to have a bunch of trap doors, ambush opertunities, and dark, shadowy spots ^^

43
than feel free to mod it all ya want:D

44
not as long as i get the modded file :D

45
Finished Works and Works in Progress / Re: senior project
« on: August 30, 2010, 06:04:58 pm »
yea i was thinking about that. fortunatly ill be able to use a more powerful computer when i render. its sad when ur grandma has a better computer than you :p (8 gig monster with a god-like video card:D)

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