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General Anim8or Forum / Re: about:separate bones
« on: April 01, 2015, 02:36:31 am »
Some programs use something similar but for morph targets.
Basically like a point in space that will move with the base bone or object's position but can also be freely moved on its own affecting a set of points of the model tied to that target. I believe Carrara has something like this as well as 3D max (or maya or something).
Basically like a point in space that will move with the base bone or object's position but can also be freely moved on its own affecting a set of points of the model tied to that target. I believe Carrara has something like this as well as 3D max (or maya or something).