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News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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 31 
 on: July 11, 2018, 01:31:35 pm 
Started by Steve - Last post by AlecJames
Hi Steve

I have a 200 frame 1920 x 1080 simple animation on a green background rendering using ART, anti aliased, xvid codec.
I'm running on an 8 core i7 4800MQ 2.7GHz.

1329 renders in 31 minutes  :(  [processor is running at 96% during render]
1321 renders in 15 minutes!     [ processor is running at 15% during render]

Both tests are running with the PC using about 5GB of 8GB RAM, anim8or is using about 250MB during both tests.  Multithreaded is checked.

Let me know if I've might of set it up incorrectly.


 32 
 on: July 11, 2018, 12:24:13 pm 
Started by Steve - Last post by AlecJames
Hi Steve

I've got Raxx's phur script loading at startup.  when I start 1329 I get

Compiling "C:\Program Files (x86)\anim8or\scripts\PHUR v1.4.a8s":
2531 lines 0 errors
Compiling "C:\Program Files (x86)\anim8or\scripts\PHUR_Comb.a8s":
error on line 47: undefined member reference 'LockAmbiantDiffuse'
error on line 47: incompatible types in assignment
47 lines 2 errors

I'm on Win7 x64.

(This is not something I'm using at the moment its just left over from experiments.  Hope this is useful feedback.)

Thanks for the hard work :)


 33 
 on: July 09, 2018, 10:19:00 pm 
Started by Steve - Last post by neirao
Thanks Steve!!!!!!

 34 
 on: July 09, 2018, 04:28:50 pm 
Started by Steve - Last post by Steve
nemyax: Oops! It looks like Edit | Rotate was disabled in build 13.25 as well. I'll look into it.

selden: Thanks, I fixed it :)

 35 
 on: July 09, 2018, 12:13:02 pm 
Started by selden - Last post by selden
Steve,

This new version does select all of the faces.

Thanks!


 36 
 on: July 09, 2018, 12:06:16 pm 
Started by Steve - Last post by selden
Steve, thanks!

However, there's a typo in the link above: it has a spurious "[b" at the end. Here's a corrected url:

http://www.anim8or.com/download/preview/files/animcl1329.zip


 37 
 on: July 09, 2018, 12:00:38 pm 
Started by Steve - Last post by nemyax
Edit | Rotate is disabled for component selections in this build. Is that intentional?

 38 
 on: July 08, 2018, 09:36:17 pm 
Started by selden - Last post by Steve
This problem should be fixed in the latest build: build 1329. Let me know if it solves your problem.

 39 
 on: July 08, 2018, 07:08:38 pm 
Started by Steve - Last post by Steve
I just posted a new development release  v1.01.1329 dated July 7, 2018 that uses all of your CPU's cores to render ART images. It also has an improved FastAA algorithm that improves shadow edges, especially for soft shadows, and properly ignores shadows from objects marked to not cast shadows.

Note: There are some minor issues, particularly with noise in movies when the image isn't changing. These are cause by the separate threads calling the random number generator in different a different order for each render. I'm working on fixing this.

Please give this build a try. Let me know of any problems that you have, and how much it speeds up your renders.

 40 
 on: July 08, 2018, 06:44:59 pm 
Started by Nellucnaiv - Last post by Nellucnaiv
Hi Nick,
Thanks a lot for that. I'll give it a go. I have done transparencies on a plane before for other things but never used a bump map with them. Looking forward to having a go at this.

Thanks again and thanks for the link!
All the best,
Ian

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