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News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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 31 
 on: August 19, 2018, 06:39:22 pm 
Started by Steve - Last post by Steve
scoop7: if you Fast Select (hot key Ctrl-T) is enabled you should be able to click-drag on the root bone and it will be selected automatically.

 32 
 on: August 17, 2018, 08:15:18 pm 
Started by Steve - Last post by AlecJames
Welcome to the forum scoop7

Sounds like a simple enhancement but I think Steve is busy refactoring some of the recent updates :)

 33 
 on: August 16, 2018, 05:39:52 pm 
Started by Steve - Last post by Steve
The new bone editing tool changed the length of the bones connected to that joint. This is only possible in the Figure editor. It would have to reposition the child bones, rotate them, it some combination to preserve bone lengths.

 34 
 on: August 16, 2018, 01:19:44 am 
Started by Steve - Last post by scoop7
Build 1332 has been very helpful for me...an alternate way to edit a Figure's bone structure, plus a new way to show bones, has been just awesome.
I was wondering if when entering Figure Mode if the ball showing in the center could be preselected,so that you do not have to select it to than add a bone.
Just trying to cut down on moving mouse back and forth to select.....just a thought....LOVIN ANIM8OR

 35 
 on: August 14, 2018, 03:15:56 pm 
Started by slex - Last post by slex
now I've got it what you've meant- locking the IK chain in scene mode does the job :o, it's a great feature. There are some sudden jerky movements of the bones within locked IK Chain when figure is manipulated while IK tool is used, how to prevent it?


 36 
 on: August 13, 2018, 03:33:22 pm 
Started by Steve - Last post by nemyax
It's a bloody shame, but good luck on the rewrite, Steve! It's about time Anim8or had a new bone system anyway =)

 37 
 on: August 13, 2018, 01:04:19 pm 
Started by Steve - Last post by slex
Nice new feature,

it would be excellent if it could be added into "Sequence" and "Scene" mode, as it could be used for morphing

 38 
 on: August 12, 2018, 09:06:34 pm 
Started by Steve - Last post by Claude
More likely Vancouver for SIGGRAPH  :)

 39 
 on: August 12, 2018, 03:20:00 pm 
Started by Steve - Last post by RudySchneider
...Does this justify an extra trip to Italy? :)

At least you could console yourself with some gelato...

 40 
 on: August 12, 2018, 11:26:44 am 
Started by Steve - Last post by AlecJames
Condolences hope its not a tedious task.  Does this justify an extra trip to Italy? :)

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