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Anim8or v0.98 Discussion Forum / Re: Modefers and primitives.
« on: March 09, 2008, 10:20:42 pm »
csf: Modifiers certainly need to be cleaned up, I agree. But I don't think adding a modifier stack like 3D Studio uses is a good idea for Anim8or. It can be quite confusing to new users and adds a lot of complexity.
There are a lot of good things mentioned in these "wish list" posts but 1) most are either already on my "to do" list (or another method to achieve the same thing), 2) most have been mentioned before, and 3) this forum isn't really supposed to be a dumping ground for everything that anybody coupld possibly want Anim8or to do. It's supposed to be for discussing problems and issues related to the v0.96 preview. While that does include changes in how things work and related enhancements, it does not include "any thing anyone ever wanted added to Anim8or". None the less, I don't want to prevent people from posting new ideas here but neither do I want to endorse it. So I normally don't reply but I do read them all.
There are a lot of good things mentioned in these "wish list" posts but 1) most are either already on my "to do" list (or another method to achieve the same thing), 2) most have been mentioned before, and 3) this forum isn't really supposed to be a dumping ground for everything that anybody coupld possibly want Anim8or to do. It's supposed to be for discussing problems and issues related to the v0.96 preview. While that does include changes in how things work and related enhancements, it does not include "any thing anyone ever wanted added to Anim8or". None the less, I don't want to prevent people from posting new ideas here but neither do I want to endorse it. So I normally don't reply but I do read them all.