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Anim8or v1.0 Discussion Forum / Re: Feature request - Sliders..Multiple sliders
« on: December 01, 2022, 06:07:13 pm »
You can do this in Anim8or. In the scene editor, add a target and controller script for a morph target that references that target's position. Here's an example:
point3 $smile;
$smile = GetAttributePoint3("smile_target", "position");
$morph.smile = min(max($smile.x/100, 0.0), 1.0);
This uses the x coordinate of the target to control the morph. I've attached a project with targets for the "smile" and the "eyes closed" morphs.
Note: I can't attach the project it's too big. I'll make it smaller and repost.
point3 $smile;
$smile = GetAttributePoint3("smile_target", "position");
$morph.smile = min(max($smile.x/100, 0.0), 1.0);
This uses the x coordinate of the target to control the morph. I've attached a project with targets for the "smile" and the "eyes closed" morphs.
Note: I can't attach the project it's too big. I'll make it smaller and repost.